I have to give 5 stars even to the initial release.
So much fun to work with and many many possibilites.

Some minor QoL changes and I would give it 6 stars ;)

Thanks!
hazmhox
hazmhox
: D
QoL is on the way thanks to you!
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You, Sir, are a true hero! <3
hazmhox
hazmhox
Thank you very much dub!
Funny enough, I was looking at your UIs during development to improve my UX... there is a tiny bit of your work inside this ;)
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Interesting thing , i might use it in my future scenes . Thank you .
hazmhox
hazmhox
:thumbsup:
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Holy Crap, I just began the process of revamping my button heavy scene with the action UI plugin, and it just works, keeps everything aligned, and the best part is that its much more optimized than the default VAM trigger atoms. I replaced about 20 UIbutton triggers, and it upped my FPS from 40fps to 60fps. This is amazing.
hazmhox
hazmhox
This is a precious feedback! Thank you!
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amazing!! This is what I've been waiting for!
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Honestly, can’t thank you enough for this plug-in. Complete game changer. Thank you for recommending it to me as well. After you did I played around with it and started a new scene and it’s going to make things 100x quicker to build. The less time I spend in the design and flow of the scene, the more time I can spend polishing animations and the environment. Can’t recommend this enough to anyone who wants to build story driven and dynamic scenes. You’re an absolute legend hazmhox.
hazmhox
hazmhox
<3 <3 <3 Zinigo!
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This is very very nice

i have a quastion ( sorry for my english ) :
is it possible you make a group option for triggers so in each dialog trigger tab the triggers was paste in " check "or " uncheck " status so you dont need creat the triggers in every dialog new? i think so you can change background or text colors by check or uncheck in dialog triggers an dont need creat the same trigger again again and again. I creat in this time a scene i change the colors often and use state machine so i only need one trigger but i need often creat the trigger ^^!

greetings
hazmhox
hazmhox
Thank you very much, I'll answer in the discussion :)
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