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This update is focused almost entirely on the editor itself — making larger scenes easier to build, reorganise and maintain without constantly fighting with objects you've already placed.

The biggest additions are:

  • Object Locking — lock finished parts of your scene so they can't be moved, rotated, scaled or deleted by accident.
  • Object Grouping — group multiple objects and move or edit them as a single unit.
  • Replace Object — swap an existing object for another while keeping its position, rotation, scale and room assignment.
  • Favourites & Recents — quickly get back to the assets you actually use.
  • Scene Statistics — see object count, faces, vertices, textures and estimated texture memory before exporting to VaM.
  • Undo & Redo — including Ctrl+Z and Ctrl+Shift+Z.
  • 3D Multi-Select — Ctrl-click or Shift-click objects directly in the viewport.
  • Reworked Interface — a cleaner, more compact toolbar with grouped tools and hover tooltips.
  • Textured Walls by Default — new projects now start closer to the final VaM look.

The main goal of 1.4.0 was simple: less friction while building and much better control once scenes start getting complicated.

If you've been using VAB for larger environments, this should be a pretty noticeable workflow improvement.
This update features many new materials ready to be you Wall or Floor. I've also added the ability to paint your wall with any color you may desire keeping the original wall texture (image examples below)

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VR EDITOR IS HERE

Now edit you apartment with ease using VR launched directly from your browser. Perfect object scale and placement.
No more jumping between VaM and VAB exporting the assetbundle milion times to tune little details. Do everything once and enjoy the result

- Easy to use controls with full layout mapping and full locomotion
- Convenient wrist menu that accommodates all necessary tools
- Gravitate option that makes the object fall the the one immediately underneath, no more fiddling with heights
- Wall and floor panting palette
- Fully fledged collider editor
- Microphone based catalog searching

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