• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.


Next addition to my PogX series. A series where we explore the more "eXtreme" side of morphing in Virt-A-Mate. Basically, does it need Collider Editor to barely function right? Yes? PogX!
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Features custom sculpted morphs, face textures, custom collider preset, and custom ShakeIt preset.

Features 2 different body types: Thicc and PogX.

Includes 4 appearance presets: 1 of each body type, clothed and nude.

Face Shot:

JYHfDEN.jpg


Thicc Version:

jj5l8V2.jpeg
BQLhBp6.jpeg
q945iPr.jpg


PogX Version:

Ufw5CLd.jpeg
8YtH0GA.jpeg
YUet1zq.jpeg
I1GVJ3U.jpeg
eIMeNC8.png
8jzhkPr.jpeg
LRGf2zw.jpeg


DISCLAIMER:
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!!Requires Collider Editor plugin with included preset for the PogX morph to be in any way viable. Use at own risk!!

Uses
CheeseFX - ShakeIt plugin to add extra jiggle and realism to the booty and thighs. Preset included in .var and included in saved PogX scene.
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Credits and Dependencies:

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Your special style and dedication to perfection is what has made you the artist who you are. This post proves that statement as fact. Thank you for sharing your talent with us.
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Holy Cow! What a build.
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Love the size of that thing! ?
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