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The true number one🥇 resource of all time without which we would all be lost. Thank you Acidbubbles for everything you have done for vam. You are a true hero.
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It is a BEAST to learn, but it is a MUST have with VAM!
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too greastest tool !!!
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Thank you! Amazing tool!
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This is a wonderfull and a great Plug, thx a lot of this!
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Timeline has become a KEY CORE COMPONENT of VAM! Without this amazing tool.. we would have so many fewer amazing scenes. Truly amazing stuff, from an amazing guy. So thankful you are part of the community @acidbubbles.
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Timeline is truly an invaluable plugin. With it, animation becomes as simple as possible in principle. Huge gratitude and respect to Acid Bubbles. And wish him health, inspiration and enthusiasm!
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The bread and butter of every VaM scene...
Such an epic plugin!!!!
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Probably the best plugin for VAM, amazing.
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an invaluable plugin
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Perfect for making animations. Thank you
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Great
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Love this.

Hey Acid, in sequences, when setting the weight of the first animation from a segment (to make sure that the very first animation/pose is played only once and the rest is randomized), - weight becomes 1 once again, when you load the scene.

Is there a way to set the weight of the first animation from a segment before starting the animation, or save the weight of it before leaving ?

Thanks.
Acid Bubbles
Acid Bubbles
For backward compatibility reasons, you cannot set a weight to zero. What you can do instead is not add the animation to the randomized group (if you didn't learn about randomization groups, check the wiki) and then sequence from that animation into the group. Ping me on Discord if you need help :)
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VAM is nothing without this plugin
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Thanks!
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couldnt live without this

i really wish the smaller increments to adjust key frames came back
0.1 is not enough to make fine adjustments for movements, half of that might do
expirienced no problems whatsoever with save pose now, either something was fixed with em, or i learned how to use em properly

Thank You so much for this
Acid Bubbles
Acid Bubbles
I think you can right click, or ctrl+click on the buttons for small increments, you can also tweak the snap in More, Options :)
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Nice new features you have there! It was a pleasure to get a bit of insight and work with the grand master ;)
Acid Bubbles
Acid Bubbles
Thanks for contributing <3
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Real-time is crucial for many trigger operations that require frame accuracy. Thank you for your hard work!
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Epic update! The final implementation of real-time, has completely changed the way scenes are created, especially when dealing with a large amount of segmented voiceover. I greatly appreciate your continuous improvement and development, and you deserve all my praise and respect.
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