• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Timeline: LightningBunnyWorkshop

Plugins + Scripts Timeline: LightningBunnyWorkshop

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  1. This version improves the sampling method for most baking functions: Action Editing, Non-Incremental Mode for Rotation Position Offset, Momentum Boost, and Reference Baking. Previously, fixed-time sampling was used, which generated a large number of extra keyframes and produced less accurate results. Now, sampling is performed based on the actual keyframe positions, significantly reducing the number of keyframes. The main significance of this change is that it greatly facilitates secondary editing. (Most important)
  2. Fixed the looping method in the previous Action Editing feature. The loop interval and the option to ignore preceding time can now be set properly (after repeated testing).Keep in mind that any action clips you made before this update might break — you'll need to recreate them.
  3. Added a new shortcut key: Ctrl+B can now be used to key all selected controllers at once. If no controllers are selected, it will key all body controllers instead. The logic is the same as that of the original timeline, with the addition of this shortcut operation.
  4. Added keyframe snapping logic to the time range settings in various interfaces, including Custom Speed Curve, Action Editing, Reference Baking, Flip and Mirror Baking, etc. This makes selecting time ranges much easier and more convenient.
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