The compilation of this guide took a lot of time. During this process, many pitfalls were encountered and a lot was learned. As a sharing of the process and difficulties in creating VAM characters, I hope it will be helpful to everyone. The entire production process is very long. If you want to achieve a good effect, you need to repeatedly adjust and try. Once again, I salute everyone who spends time improving their own works. If there are any shortcomings, please point them out. I will continue to improve.
Thank you to all the people in the VAM community who provided help, whether it was providing production ideas, the guide, or plugins, all of which have become an indispensable part of my character creation process.
I also thank the VAM community for their careful review. I specifically checked and eliminated all possible areas that might cause infringement to avoid misunderstandings.
Because the article is too long (about 20,000 words) and there are too many pictures, if uploaded to the browser, it will cause severe lag. I have converted the document into a PDF and placed it in the attachment for everyone to download and view. The original version is also in the attachment.
The original text is written in Chinese and has been translated into English. Both versions are included in the attachment.
If you want to create clothing based on a custom body type, check out my other tutorial.
hub.virtamate.com
To better understand the content of the document, I have placed the several videos mentioned in it below for everyone to view.
1: Simulation effect of full-body fabric clothing
2: Effect after repairing the fabric of the exposed skirt hem
3: Simulation effect of the bow tie on the chest
4: Simulation effect of the cua sleeve in the vam
5: Swing effect of the cua sleeve in Unity
6: Hair production process
Thank you to all the people in the VAM community who provided help, whether it was providing production ideas, the guide, or plugins, all of which have become an indispensable part of my character creation process.
I also thank the VAM community for their careful review. I specifically checked and eliminated all possible areas that might cause infringement to avoid misunderstandings.
Because the article is too long (about 20,000 words) and there are too many pictures, if uploaded to the browser, it will cause severe lag. I have converted the document into a PDF and placed it in the attachment for everyone to download and view. The original version is also in the attachment.
The original text is written in Chinese and has been translated into English. Both versions are included in the attachment.
If you want to create clothing based on a custom body type, check out my other tutorial.
Creating Clothing Based on Custom Body Shape - Guides -
The attachment contains a bilingual tutorial in Chinese and English. This tutorial is a supplement to the previous one (creating a character based on the default body shape). It is recommended to watch the previous tutorial first...
To better understand the content of the document, I have placed the several videos mentioned in it below for everyone to view.
1: Simulation effect of full-body fabric clothing
2: Effect after repairing the fabric of the exposed skirt hem
3: Simulation effect of the bow tie on the chest
4: Simulation effect of the cua sleeve in the vam
5: Swing effect of the cua sleeve in Unity
6: Hair production process