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Sorry, had not noticed there was another deleted dependency.
Had to remove her tattoo because it got removed from the HUB, causing ''non hub hosted'' dependency warning. Applying a new one with effects in the timeline would take too much time.
Removed belly drip due to missing dependency and added a new one
While I was at it, I removed the Pinacle Particle morph. I used it prior release to test but removed it. Did not know morphs would keep. No error logs anymore.
Had to remove her tattoo because it got removed from the HUB, causing ''non hub hosted'' dependency warning. Applying a new one with effects in the timeline would take too much time.
While I was at it, I removed the Pinacle Particle morph. I used it prior release to test but removed it. Did not know morphs would keep. No error logs anymore.
Many changes from morphs, to buttons, fixes, new customizations... The final update.
Made changes in VAMStory. Some triggers were executing on load, like LUT filter and morphs. I hope this will fix the menu buttons loading issue for VR players
Made changes to morphs. Now you can make her breasts even more flatter or bigger.
Removed the pubic hair dependency and added a built-in one
Added a toggle to remove pubic hair in the cusomization menu
Made changes to hair. The front tail split came in the way during the blowjob animation. Also gained a few more FPS here. You can remove via toggle
Added a toggle to for ''less / more'' hair.
Added a toogle for more light if the scene looks to dark for you
Addet more voicelines to the scene. She will now react to changes you make to her hip or breasts
Added toggle for chromatic aberration. Sorry I forgot that on release. Also set it to OFF by default
Changed how the menu buttons work. Disabled all rotations. Un-parented everything for easier use in case you want it cleaner
Added ''grab and move'' parents to all buttons.
Added ''hide menu'' & ''show menu'' triggers for all menu buttons
Added a parent button for pose and customize menu so you can move it around through the scene. Also it is not timeline bound anymore
Set some post effects stuff to OFF by default
Mirror reflection is now set to OFF by default. You want get a hit on your FPS anymore when starting the scene
Made changes to mirror reflection, since it's glass and you can see through, high resolution is not really needed
Made changes to the outside light resolution to gain overall more FPS