• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
- Add "Enable Update Player Height Adjust" (enabled by default) to allow moving the spawn point without affect player height. Thanks @noone77521 for the contribution!
- Align position and rotation to be exactly that of the spawn point, instead of just aligning the navigation rig
- Agressive spawn point restore on scene load (applies at the end of the loading frame, and again in the following frame)
- Integrate with Keybindings (SpawnPoint.Spawn)
- Add IsSpawnPointHost atom storable for faster atom lookup
- Spawn will adjust the player height so the head is exactly where the spawn point is
- Apply the camera pitch on Desktop to match the target
- The Z axis is now used to determine look direction
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