Ver2.0>3.0
1. The balance of the head has been changed, various parts of the face have been adjusted, and the texture has been changed.
2. Small changes to the body.
3. Adding specular, gloss, and normal map textures.
4. Changing scene data.
Ver1.0-2.0
1. Rebuilding the head and changed the facial texture.
(Changed direction to be more realistic.)
2. Rebuilding the body and changed the texture.
3. Change scene data and divide into regular version and simple version.
4. Change of clothes and hairstyle.
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