Sara
- Lighting: ptrxxx - Simple Photo Scenes
- Lighting plugins: MacGruber - PostMagic and ICannotDie - LUT for PostMagic
- Clothing (Eyes): Hunting-Succubus -Enhanced Eyes
- (Nails): paledriver - Nails Mask
- (Earrings): qdaro - Piercings
- (Top): VL_13 - Top_SK
- (Shorts): Riddler - Jean Shorts
- (Heels): Anonymous - BMS HeelsX
- (Dress): Poli5 - Modern Short Dress
- (Freckles): JohnSaken - Freckles
- (Lashes): VL_13 - Lashes_3
- Hair: qdaro - Tight Ponytail and VL_13 - Scalp v12
- (Lips): BooMoon - Lips Layer
- Mouth Textures: vamjfd - FullMouthTexture
- Morphs: qbase - Qb_Emily and mopedlampe - Morwyn the Night Elf
- Skin textures (Edited): RenVR - Candy
- Skin Plugin: Northen.Shikima - Skin Micro Detail & Tessellation Plug-in
- Collider Editor: Acid Bubbles
- Lighting Plugin: Stopper - Light Options
- Naturalis (free) - Everlaster
- Ray Effects: Xstatic - Mega Particle Pack
- Poses used in photos: Luminestrial, AshAuryn, MonsterShinkai, Jackaroo, and Ascorad
- Plugin used in screenshots: Hunting-Succubus - Subsurface Scattering and Reshade
- Lighting plugins: MacGruber - PostMagic and ICannotDie - LUT for PostMagic
- Clothing (Eyes): Hunting-Succubus -Enhanced Eyes
- (Nails): paledriver - Nails Mask
- (Earrings): qdaro - Piercings
- (Top): VL_13 - Top_SK
- (Shorts): Riddler - Jean Shorts
- (Heels): Anonymous - BMS HeelsX
- (Dress): Poli5 - Modern Short Dress
- (Freckles): JohnSaken - Freckles
- (Lashes): VL_13 - Lashes_3
- Hair: qdaro - Tight Ponytail and VL_13 - Scalp v12
- (Lips): BooMoon - Lips Layer
- Mouth Textures: vamjfd - FullMouthTexture
- Morphs: qbase - Qb_Emily and mopedlampe - Morwyn the Night Elf
- Skin textures (Edited): RenVR - Candy
- Skin Plugin: Northen.Shikima - Skin Micro Detail & Tessellation Plug-in
- Collider Editor: Acid Bubbles
- Lighting Plugin: Stopper - Light Options
- Naturalis (free) - Everlaster
- Ray Effects: Xstatic - Mega Particle Pack
- Poses used in photos: Luminestrial, AshAuryn, MonsterShinkai, Jackaroo, and Ascorad
- Plugin used in screenshots: Hunting-Succubus - Subsurface Scattering and Reshade