Ver3.0->4.0
1. Rebuilding the head and the facial texture.
(Changed direction to be more realistic.)
2. Rebuilding the body and changed the textures.
3. Adding specular, gloss, and normal map textures.
4. Change scene data and divide into regular version and simple version.
Ver2.0->3.0
1. face and body changes.
2. Change of hairstyle and clothes.
3. Changed to scene data with bonus animation.
Ver1.0-2.0
1. Face design changed.
2. Texture changed.
(In addition to changing the face, the torso and limbs have been added.)
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