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ProximityGrab

Plugins + Scripts ProximityGrab

Download [<1 MB]
This is my very first plugin intended for use in-game! Treat it as an experiment rather than a complete or stable tool!
Proximity Grab allows you to grab and attach objects using a configurable proximity sphere. It uses physics-based joints for smooth, natural movement.

Showcase video coming up soon, the thumbnail is just a placeholder I'll change it soon too TwT

Features
  • 🟢 Proximity Detection: Uses a sphere overlap to find targets near your hand. No aiming required!
  • 👁️ Visual Feedback: Draws a green wireframe sphere to show exactly what is in range.
  • 🧠 Smart Parenting: Intelligently ignores the parent object if attached to a hand (so you don't grab your own chest).
  • ⚙️ Physics Presets: Choose between Soft, Firm, or Locked joints.
  • 📏 Adjustable Offsets: Fine-tune the grab position relative to the controller.
Usage
  1. Add the ProximityGrab plugin to an empty Atom.
  2. Parent this empty Atom to your hand (or any object you want to grab with).
  3. Use the plugin UI to adjust the Grab Radius (Green Sphere visualization).
  4. Move your hand near another object (e.g., a prop or person).
  5. Click Attach or trigger the Grab action!
Credits
  • Kimowal: Core physics logic derived from PhysicsAttachmentEngine (CC BY-SA).
  • Skynet: Visualization patterns derived from Rigify (CC BY).
  • acidbubbles: Project bootstrapped using vam-plugin-template (MIT).
  • FivelSystems: Proximity logic and UI implementation.
  • Antigravity + Gemini: AI Assistance & Code Generation.
Support
If you like this plugin, consider buying me a coffee! ☕
buymeacoffee.com/fivelsystems
License
This project is licensed under CC BY-SA 4.0.
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