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Pose Camera 2.9

  • Valid Position checking: Cam <-> Actor, obscured by any object, Cam <-> Actor, not too close to the camera, Cam Angle within valid range ? Smooth movements not obscured by any object ? (for example, pos 4 <-> pos 5 valid movement?) Actor facing camera ?
  • Frame all characters added (frame all characters is good when you want multiple actors in the frame)
  • Selfie stick feature added
  • Smoother camera movements between camera positions
  • Bugs solved: Sub Atom fixed, Removed eye target follow cam, Auto zoom
  • Shake speed added and overall camera shake optimizations
  • Up to 9 camera positions (now limited by keypad 1-9) - 0 reserved to random pos.
  • World UI functional
  • Probably forgot to mention all new features and bug corrections
UI walkthrough:
pose-camera-ui.gif


Pose Camera 2.5 (Previously released 2.2.1)

Some of the new Pose Camera features demonstrated in this video

Chill out - Using the Pose camera
  • New Camera controller positions feature (*) (Thanks veturlu!)
  • Camera distance bugfix
  • Fixed error when interacting with ropes
  • Interaction settings added
  • Balance interaction fixed
  • UI Reposition when resizing window
  • Light parent to atom enable/disable
(*) Up to six camera positions atoms can be stored and randomly selected. Quick select camera position with numpad 1-6
Pose Camera 2.2
  • Support for the new Tangled Ropes. You can drag the created atoms with left mouse button.
  • Body <-> Face relation fix
  • 1 -> 2 decimals in the sliders
  • Face pitch rotation reworked (Up and down was incorrect in different angles!)
  • Auto cycle actor feature
  • Load and Save Pose camera settings!
  • Use the scene lightnings in the scene when loading the pose camera. (Max 6 lights)
pose-camera-2-2!!.gif
Pose-Camera-2.5.png


Pose Camera 2.5 (Previously released 2.2.1)
  • New Camera controller positions feature (*) (Thanks veturlu!)
  • Camera distance bugfix
  • Fixed error when interacting with ropes
  • Interaction settings added
  • Balance interaction fixed
  • UI Reposition when resizing window
  • Light parent to atom enable/disable
(*) Up to six camera positions atoms can be stored and randomly selected. Quick select camera position with numpad 1-6


Some of the new Pose Camera features demonstrated in this video

Chill out - Using the Pose camera

It's not only easy to setup lights and camera positions. You can also use it for posing your characters.
This was recorded without cuts while I just played with my characters.

Adding lights with pose camera


Old information:
  • Single plugin attached to the Window Camera
  • Lots of new keyboard shortcuts
  • Collision avoidance
  • Obscure detection
  • Depth of field (Auto focusing on tracked targets closest eye) - MacGruber, thanks!
  • Adding/Removing lights at camera position
  • Animation controller
  • Configurable camera shakes
  • Two different smooth camera features
  • Configurable distance and angular random camera features
  • Full stack Undo/Redo of movement / rotations!
  • New fresh TreeView/Expander inspired control UI
  • Debug tools
  • Integration with different plugins
As always, a video is probably describing it way better than the misery text I write here.

Create your own poses and just have some fun:

Poses with animation:

Obscure detection:
autocamera2.gif


Undo & Redo:
undo-redo-update2.gif

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