Pose Camera 4.7

- Camera velocity related to tracking point distance
- Focus Atoms: Add from Settings/Advanced/Misc/Add Focus Point button or name atom(s) containing the name Focus
- Improved hiding the menus switching between window camera modes
- V button to swiftly toggle all visible lights

pose-camera-focus-point-9.gif
Pose Camera 4.6

  • Gamepad support added:Left Stick and D-Pad for motion (Press for brake)
    Right Stick for offset/rotation (Press for reset)
    Triggers for Zoom
    A Camera Mode toggle
    X Switch between camera rotation and target offset
    Y Move to next camera position (1-9)
    B Depth of field
  • Light Studio UI clean up
  • Improved stability
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- Stability improvements and bug fixes

Thanks to @xxxa for the report!
  • Introducing a new Light Editor to indiviual modify parameters of your lights
  • Antialiasing (MSAA settings) Off, 2x, 4x, 8x
  • Added tooltips and a FPS counter
  • Visible lights improved
  • Allways show mouse pointer when disable the camera
  • Several minor bugs fixed (Possible initialization issues etc.)
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Pose Camera 4.2

  • Ground clamp settings for selfie camera (Follow atom) mode
  • Track UI moved
  • New auto tracking feature added (either by distance or field of view)
  • Re-initializing when adding / removing new person atoms
  • Light creation fixed
  • Pose interaction settings
Pose Camera 4.1

  • Don't pose actors if you are using a UI element
  • New prioritization system for improved pose handling
  • Auto Hide HUD - Main VAM UI disabled when using Pose Camera (Solves a couple of strange bugs)
  • Freeze interaction enabled by default
  • You can now add constant offset camera angles for specific need
Pose Camera 4.jpg

  • Control the follow atom mode with WASD+ RMB (Locked Selfie Camera)
  • Shift + Mouse wheel controls the vertical offset
  • Right Mouse button to hide mouse pointer.
  • Idle timer for hiding the mouse pointer
  • UI Refactoring, using the UI Manager 4.9
  • FPS Camera feature(More like 3:rd person camera)
  • UI can be attached/ detached to / from the hand in VR like the rest of the plugins
  • Perlin noise position and angle(pitch, yaw and roll) feature
  • Link all lights to camera with offset
  • Light position offset configurable
  • Light look actor should work after reloading the scene
  • Camera positions should be compatible with follow atom mode
  • Smooth time for selfie follow atom / stick mode
  • Frame line matching real field of view
  • Prioritization of interaction updated.Control Atoms should be lowest priority
  • Enable / disable of mouse posing
  • Quick load and save camera settings
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Walking with Pose Camera 4
Pose Camera 3.1.1
  • Camera positions could be linked to actor
  • Follow transform can be attached on old lights
  • Simplify movement of controllers. You don't need to track an object for movement
  • Hit numpad 1-9 to create new cam pos on empty positions. ctrl+numpad 1-9 for overwrite
  • Playback animation fix
  • Selfiestick rotation lockable
  • Enable/disable of mouse posing
  • Clean up

pose-camera-rotate-lock.gif

Selfiestick rotation lockable

pose-camera-controller-prio.gif

Prioritization of controllers. You can now manage any object
Pose Camera 3.0
  • Up to 60% performance increase!
  • Speed Move - Spacebar for a short burst move effect
  • Switch between sequential and random camera position
  • Smooth FOV adjustments
  • Move-zoom with Scroll Wheel and use Ctrl + Scroll wheel for FOV-zoom
  • Line of sight based clipping distance
  • Subscene support added
  • Verbose message improvements
Back to Business with Pose Camera 3 [Short version]

XXL - Automatic recording while playing the game?
Pose Camera 2.9

  • Valid Position checking: Cam <-> Actor, obscured by any object, Cam <-> Actor, not too close to the camera, Cam Angle within valid range ? Smooth movements not obscured by any object ? (for example, pos 4 <-> pos 5 valid movement?) Actor facing camera ?
  • Frame all characters added (frame all characters is good when you want multiple actors in the frame)
  • Selfie stick feature added
  • Smoother camera movements between camera positions
  • Bugs solved: Sub Atom fixed, Removed eye target follow cam, Auto zoom
  • Shake speed added and overall camera shake optimizations
  • Up to 9 camera positions (now limited by keypad 1-9) - 0 reserved to random pos.
  • World UI functional
  • Probably forgot to mention all new features and bug corrections
UI walkthrough:
pose-camera-ui.gif


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