Posable and animatable Alien Tentacle

Assets Posable and animatable Alien Tentacle

Did forget to set the bounding box on the skinned mesh renderer, which did lead to render errors under certain conditions,
hopefully fixed :)

Attachments

  • skinned_renderer_bounds.png
    skinned_renderer_bounds.png
    146.8 KB · Views: 0
little tip: for fast velocity action, e.g. spanking, disable the collider on the CUA (in it's physics object settings) and rather try to use a shape from VAM itself, e.g. the iscapsule, and hide it by setting it to "hide matererial" in its material/shader settings. that way, you get a invisible dummy collider that you can bind to the CUA control node, or animate in synch with the CUA.

Attachments

  • Dummy_collider_01.png
    Dummy_collider_01.png
    894 KB · Views: 0
  • Dummy_collider_02.png
    Dummy_collider_02.png
    690.3 KB · Views: 0
Back
Top Bottom