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No Tell Motel Room

Assets No Tell Motel Room 1.5

BACK FACES were deleted!! Obviously someone with industry experience. =)

Finally an environment without lightmaps screwing up the character's lighting.

Artists don't make light probes with their scenes, as a result those environments are useless. (Maybe it's not possible to export assetbundles with light probes)

This environment does NOT use lightmaps. it's all VAM real time lights.

It's perfect and easy to use.

Great job Chase81!
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!!!!
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more cp2077 stuff please
Chase81
Chase81
I'll do my best
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Perfection. More 2077 assets plz :D
Chase81
Chase81
Thank you! I think I could make some other scenes from CP77, but it's not easy and takes a lot of time
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impressive mate, you must have spent some time with the redoing the UV maps .
Chase81
Chase81
Thank you! Yes, about 4 days...
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goodjob
Chase81
Chase81
Thank you!
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This is fantastic! Thanks!
Chase81
Chase81
You are welcome!
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looks superb!
Chase81
Chase81
Thanks!
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Impressive, Very Nice
Chase81
Chase81
I just want to fit in xD
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Cyberpunk 2077!!!
Chase81
Chase81
Yeah!
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Love it!
Chase81
Chase81
Thank you!
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God bless you.
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Amazing thanks for the share !
Chase81
Chase81
You are welcome!
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Oh WOW, id love to know how you got it into unity. Im guessing this is the one from open3dlab? we can PM about this.
Chase81
Chase81
Thank you! It's called baking. I baked textures in Blender. I took original asset, made new UV's, unwrapped base UV's and then baked textures (in other words it's called transfer)
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