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Motoko 2.0 beta

Looks Motoko 2.0 beta

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Positive
Version: 2
Posted:
I bet 'she' feels confined, only free to expand 'herself' within boundaries. Maybe in VAM 2.x a 'Puppetmaster' AI can add a 'Ghost' to this 'Shell'.

Don't get it? Watch the 1995 movie release of 'Ghost in the Shell'.
This is not just my favorite Anime. It is my all time favorite Movie!
Ignore the 2017 Scarlett Johanson movie version. It is a dumbed down action version. I must have watched the original movie 10+ times and I'm still not sure I understood the deep philosophy and plot fully. But I don't have to, the soundtrack and visuals alone are excellent. Watch it!

Motoko 2 is mainly based on the movie character Major Motoko Kusanagi.
She works for 'Section 9'. A kind of special law enforcement & cyber security unit. This VAM model shows the logo on her shoulder.

The materials all have a slightly used look. Little scratches here and there. Some logos are faded. Removing the outer layers reveals a scary metal skeleton, wires and hydraulics.

You better cooperate with her or she will rip your guts out in a blink of an eye with her (optional) Mantis Blades from Cyberpunk 2077.

It is hard to classify what she actually is with the movie philosophy in mind.
Cyborg? Human? Robot? Android?

The cyberpunk style, character-reference, countless customization options, high quality and deadly Mantis Blades combine this into an artistic MASTERPIECE!

If I had to nitpick (and that's hard) it's the hairstyle. It could be more 'original'. The sides cover her face to much and there should be not ponytail.
mopedlampe
mopedlampe
Thank you for putting your thoughts into this, so I will do the same.
This look started as a concept for testing internal clothing imports. As I progressed and got better, I changed the direction on where I want to go with this look 2 times before I went the gits direction because the setting is fitting for my look and motoko is simply the sexiest robot I can think of. I never wanted to do a 100% accurate port of motoko because... Well... The real motoko obviously has full skin and it would be nonsense to put a full skeleton underneath if you can't even see it ?

This is why I made some skinplates that have visible seams and some open areas with the purpose to see the inner skeleton for this whole look to make sense and I tried to find the right balance between skin and robot. Turns out that creating cool looking skinplates is way harder than I thought.

By not committing to a strict copy I thought adding the mantis blades is a good idea because it fits the setting seamless and I have room for creativity.

To the hair: to be honest I just can't do good looking motoko hair myself so I just picked something existing that looked good to me and is not too far off motoko's style
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Positive
Version: 2
Posted:
EPIC
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Positive
Version: 2
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Great Work
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Positive
Version: 2
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great !!!
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Positive
Version: 2
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Breathtaking
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Version: 2
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Really having so much fun recording while fooling around with your amazing asset! I would give this 10/10 for the level of details but also for the experimental work to demonstrate that there are practically no limits in this game! Made two quick videos to start with - https://youtu.be/gnXa2q7mwoE and https://youtu.be/XPLuOSqsbMg
mopedlampe
mopedlampe
sadly there are very clear Limits :D , otherwise i could make the whole thing really clear and crisp without the offset-after-import-madness i used to trick the System, but i think this look shows that you can find a way if you really really want ... so tell me what you want what you really really want, i wanna hah i wanna hah i wanna ......
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Positive
Version: 2
Posted:
The amount of work you put into this is incredible.
Thanks for sharing this with us!
mopedlampe
mopedlampe
always happy to share!
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Positive
Version: 2
Posted:
10/10
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Positive
Version: 2
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Amazing.
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Positive
Version: 2
Posted:
awesome!
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Positive
Version: 2
Posted:
Literally the coolest thing to ever hit vam probably never gonna be topped! The amount of time and effort this must have taken to achieve is staggering. What on earth is going to fill the void that this mammoth project filled now its finished?
mopedlampe
mopedlampe
Thank you for your kind words, I really appreciate it! It was a excessive amount of hours, but that was also because I was a complete beginner at blender when I started and never had a clear vision of what I wanted to do with this look, I just always was redoing and adding stuff and continued learning blender this way. I will continue doing stuff for vam, but I think it will stay on the "unusual looks" side simply because this is more fun for me to create, but I won't do projects of this size anymore. This is too much work ?
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Positive
Version: 2
Posted:
OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG
mopedlampe
mopedlampe
thank you very much for your help and for removing the safety foil from your pc! ?
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Positive
Version: 2
Posted:
Epic! Legendary!
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Positive
Version: 2
Posted:
Your work on Mokoto is fantastic. Thanks for sharing this to us !
mopedlampe
mopedlampe
always happy to share ?
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Positive
Version: 2
Posted:
This is utterly amazing. Wow. Just wow. This is art.
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Positive
Version: 2
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Unbelievable!
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Positive
Version: 2
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This is a masterpiece!
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Version: 2
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Holy shit, this is amazing work. And also why I'm on Team SkyNet.
mopedlampe
mopedlampe
if you are on team skynet, you may recognize where the upper legs, hip and feet originally came from xD
https://sketchfab.com/3d-models/terminator-t-800-yes-vip-ca8f29bceec449a9be9b07880d81cbaf
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Positive
Version: 2
Posted:
This is truly phenomenal work
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Positive
Version: 2
Posted:
It's gorgeous. It's amazing~~
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