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Continuing uploading series of public+out of early access models that have made. This time have fortune teller from famous fighting series. This one was commission, and since commissioner did not request clothes this one have small file size, enough that can host on hub this time. :)


Features:
  • 30+ hrs work for bring character in vam
  • Custom body sculpt based on original character model
  • New texs
  • Canon face/body/proportion
  • Hair made in VAM system
  • Include gold headband and crystal ball as unity asset
Few notes:
  • Smoothness iterations in performance settings should put at 1, higher than 1 cause change eyes shape
  • Because is heavy stylize muscular body, may have weirdness when bend legs up or with elbows area. This will be fix in VAM 2.x with better joint corrective morph system
  • If have rare issue with eyes clipping, go in clothing tab+remove eyes shadow
  • Skin+muscle detail can be turn up/down with Diffuse Bumpiness+ Specular Bumpiness in "Skin Materials 2" tab

Mandatory things:
  • Do not redistribute or repackage my work, in whole or part.
  • Do not use my work as base for derivative or other distributed work without ask my permission.
  • Do not use my work in promo/ad for any paid/paywalled/commercial works
  • If my work (such as models/envs) is use in for-profit things like selling gifs/movies etc on Patreon or somewhere else, write me in credits for whatever model/env you use.
  • You may do small modifications to my work for own personal use but you may not distribute them.


Depend on workload+schedule am available for commission, send message here on hub or (preferably) neci3d on discord. Can do characters+environments.

If you want your commission done right, know that own personal focus for game models is accuracy+ high quality. My works are NOT based on smutba.se/SFM/XNALara models that usually full of huge errors/mistakes/inaccuracy. As saying goes, garbage in=garbage out. I only work with original models from game as base, then flesh rest out with precision+care. No corner cutting in my work.

Result is high-effort recreation of char for you to enjoy in VAM. Have been doing this for years now and always improving with every release.


For more works by me including more game ports + premium environments visit https://patreon.com/VGCVR
Author
neci
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