• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Early-Access End Date
Nov 12, 2026
1772517687.jpg

Adult Mai based on the great model by Lia3D

Pretty standard/simple look but there's some notes/caveats;

1) Looks best with anime shaders

2) Clothing physics will be a bit wonky and clip due to VAM limitations and having to reach a middle ground, I'd recommend either only using one piece with physics or disabling the sim altho physics adjustments might deal with some issues depending on the scene/use.

3) Has built-in scene colliders for her hair that can be saved and loaded as CUAs with CUAManager, they're setup so they do not collide with the clothing but if you remove the clothing simply pushing them back a bit through the CUAManager menu (each collider is labeled) you can make the bangs hug the skin.

4) Hair physics are made for ideally 60 fps/vsynced environments.

Thank you for the support
Images and attachments
  • 1772517755.jpg
    1772517755.jpg
    178.9 KB · Views: 0
  • 1772517751.jpg
    1772517751.jpg
    174.7 KB · Views: 0
  • 1772517717.jpg
    1772517717.jpg
    164.6 KB · Views: 0
  • 1772517648.jpg
    1772517648.jpg
    255.2 KB · Views: 0
  • 1772517645.jpg
    1772517645.jpg
    176.9 KB · Views: 0
  • 1772517642.jpg
    1772517642.jpg
    284.1 KB · Views: 0
  • 1772517313.jpg
    1772517313.jpg
    250.7 KB · Views: 0
React to this content...
Click the links below to support the other creators whose content was used to make this resource!

Share this resource

More resources from Barbarossa

Back
Top Bottom