Updated .var to include gen tex. Thanks to matias_vice for pointing out it was missing.

When packaging the last update, I had to remake the scene due to a packaging bug. I'm guessing when I remade the scene, I loaded a preset that didn't have the gen tex applied properly. Fixed now!
Sorry for the quick update! Had to fix a couple of things:
  • Hair was not included in previous version - Fixed
  • .var previously named the same as old version - Repackaged as .2
2.0 Update: I've gone back and re-rigged this model so there should no longer be any issue with the upper teeth moving about! I'm going to be doing this for a lot of my older ports now that I know how to fix it permanently ?

For Loba specifically, i've made some adjustments to the skin tex and material settings. Model should also now be at 0,0,0 in scene with alternate lighting setup.
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