• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
Updated .var to include gen tex. Thanks to matias_vice for pointing out it was missing.

When packaging the last update, I had to remake the scene due to a packaging bug. I'm guessing when I remade the scene, I loaded a preset that didn't have the gen tex applied properly. Fixed now!
Sorry for the quick update! Had to fix a couple of things:
  • Hair was not included in previous version - Fixed
  • .var previously named the same as old version - Repackaged as .2
2.0 Update: I've gone back and re-rigged this model so there should no longer be any issue with the upper teeth moving about! I'm going to be doing this for a lot of my older ports now that I know how to fix it permanently ?

For Loba specifically, i've made some adjustments to the skin tex and material settings. Model should also now be at 0,0,0 in scene with alternate lighting setup.
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