• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
For the first time in a while I have decided to make proper changes to Kat. While she certainly wasn't lacking weight in the chest area, I felt that she lacked an appropriate "counterweight" on the opposite side. Thus, I have given her a much needed buff to the rear region as well as other changes. Here's some comparisons!

Pic236.png

Pic235.png

As you can see, not only is there a sizable increase in "mass", but her body in general is more defined and detailed thanks to careful use of some built in morphs.

In addition I have lowered the complexity of her hair for the sake of optimisation. There is a small (and in my opinion, negligable) reduction in fidelity in exchange for a HUGE boost to FPS compared to her prior versions! If you want to see and be the judge yourself, here's another comparison.

Pic237.png
Pic69.png

  • Removed a bunch of the eye toolkit clothes items as some of them weren't actually doing anything. The one that was actually doing something was responsible for the long standing issue of black polygons clipping through the eye lids at certain angles. But now it's gone, hooray!
  • Darkened eyelashes to be consistent with eyeliner.
  • Changed facial specular map to a similiar one with the only difference being the eyebrows are no longer disproportionately shiny.
  • Specular intensity as a whole has been reduced to be more consistent with previous versions of the model.
Pic65.png

  • Kat's skin has been updated with some specular and gloss maps that were previously missing.
  • Removed some unneeded textures and morphs that were inflating the dependency count.
This Bombshell is now... Bombshellier?
  • Kat's has had some extra work done on her "ladies". Breasts should now be perkier, more defined, and ever so 'slightly' larger ;)
  • Couldn't leave out her rear, which should now be firmer and more 'grabbable' :cool:
Here's some comparison pics:
Pic27.png

Pic25.png

Pic28.png

Pic26.png
Back
Top Bottom