• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 7 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Thanks to the wonderful Juno for updating the asset Kat was made form to be hub-hosted. I have modified Kat to have less dependencies and be hub-hosted, while not changing her look in a significant way. The only things you should notice is that Kat now has added detail on her lips as well as more pronounced eye lashes.
Kat has been working on her gym routine, including a greater emphasis on squatting exercises. This has resulted in the biggest change to the model yet, as I feel she finally has the slim curves she always deserved. As you can probably tell, this update focuses on giving Kat a better defined hips and ass while maintaining her slim but full-figured look. This update also includes minor changes to her hair and skin.

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For the first time in a while I have decided to make proper changes to Kat. While she certainly wasn't lacking weight in the chest area, I felt that she lacked an appropriate "counterweight" on the opposite side. Thus, I have given her a much needed buff to the rear region as well as other changes. Here's some comparisons!

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As you can see, not only is there a sizable increase in "mass", but her body in general is more defined and detailed thanks to careful use of some built in morphs.

In addition I have lowered the complexity of her hair for the sake of optimisation. There is a small (and in my opinion, negligable) reduction in fidelity in exchange for a HUGE boost to FPS compared to her prior versions! If you want to see and be the judge yourself, here's another comparison.

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  • Removed a bunch of the eye toolkit clothes items as some of them weren't actually doing anything. The one that was actually doing something was responsible for the long standing issue of black polygons clipping through the eye lids at certain angles. But now it's gone, hooray!
  • Darkened eyelashes to be consistent with eyeliner.
  • Changed facial specular map to a similiar one with the only difference being the eyebrows are no longer disproportionately shiny.
  • Specular intensity as a whole has been reduced to be more consistent with previous versions of the model.
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  • Kat's skin has been updated with some specular and gloss maps that were previously missing.
  • Removed some unneeded textures and morphs that were inflating the dependency count.
This Bombshell is now... Bombshellier?
  • Kat's has had some extra work done on her "ladies". Breasts should now be perkier, more defined, and ever so 'slightly' larger ;)
  • Couldn't leave out her rear, which should now be firmer and more 'grabbable' :cool:
Here's some comparison pics:
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