• Removed jitter from all animated joints using SmoothMoves
  • Sped up 1.5x - oddly enough it looks more realistic. Of course, the animation will play for a bit shorter time before looping. If you want to try other speeds just change the speed to your liking Scene Animation tab.
  • Fine tuned Gaze settings
  • Fixed the animation current time to 0 in the JSON to prevent the person from "jumping" when the animation autoplays from 0 seconds
  • Reduced animation loopback time to make it look less robotic
  • Added scene .jpg
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