• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Early-Access End Date
Oct 1, 2026
1762252118.jpg

Spooky release #1; Hex based on the models by VTM and Banchouforte, many thanks to both.


NOTES:
1) Standard CUAClothing and CUA collision shoes, please make sure you have the necessary plugins.
2) Has colliders as scene CUAs, use blazedust amazing CUAManager plugin to save/load them into other scenes.
3) She has teeth and mouth and all ready for most stuff, but if you want the classic spooky no teeth hex look you can simply hide the teeth and/or mouth material in the teeth/mouth tab, altho depending on the scene/plugins you might need to move the jaws a little bit with built in jaw morphs.
4) Looks best with anime shaders, but I made sure to put in some detail on her clothes so she looks great even without them.
5) Has two face textures, regular and a "shadowed" face.
6) If you use an anime shader I'd recommend changing the sclera


Let me know if you find any issues, thank you.
Images and attachments
  • 1762252172.jpg
    1762252172.jpg
    361.8 KB · Views: 0
  • 1762252185.jpg
    1762252185.jpg
    470.5 KB · Views: 0
  • 1762252683.jpg
    1762252683.jpg
    528.7 KB · Views: 0
  • 1762253049.jpg
    1762253049.jpg
    554.2 KB · Views: 0
  • 1762253054.jpg
    1762253054.jpg
    687.4 KB · Views: 0
  • 1762253191.jpg
    1762253191.jpg
    842.7 KB · Views: 0
  • 1762253196.jpg
    1762253196.jpg
    708.2 KB · Views: 0
  • 1762253432.jpg
    1762253432.jpg
    494.1 KB · Views: 0
React to this content...

Share this resource

More resources from Barbarossa

Back
Top Bottom