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Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
Disable Collision Volume: Enable if collision disabling fails. This will also disable bone controller selection.
Prevent Disappearance: Maintains off-screen CUAs active to prevent occasional disappearance. USE ONLY for CUAs requiring on- screen persistence. Avoid applying to scene/background CUAs to minimize performance impact.
Dynamic Occlusion: Disabling may render occluded content (increasing Draw Calls & GPU load) while conserving CPU resources. Enabling increases CPU overhead.
Skinned Motion Vectors: Disabling uses model position/rotation/scale changes to estimate motion vectors, which may cause animation blur inaccuracies.
1. The holes on both sides of the MimicChair can be paired with the tentacles from the asset pack. You can control the tentacles in the middle of the chair using the CUA/XPS Controllers script.
2. The slime can be controlled using the CUA/XPS Controllers. If you want to control both the slime and the core simultaneously, ensure that they are separate CUAs.
3. If you want to stop the animation in the NEST-3 scene, simply add the Tentacle_Anime_Controller.cs from the asset pack to the scene's CUA to stop the animation playback.
This Updated Asset
1. Add 1 scene asset x2, 1 tentacle-themed ecological furniture x3, and 1 new creature (slime + slime core) x16
2. Total: 21 new assets, 21 presets, and 1 scene file
All presets included in this update are displayed in the table below. Presets that use the same cover differ only in animation.
1. Added a new creature asset file, including 1 body component and 29 tentacle components (4 types).
2. Added 1 new scene asset and 2 scene decorations, totaling 6 new assets.
3. Added the corresponding new scene along with several presets.
1. Added 13 new tentacles (including 3 types, with 2 new SC versions for type 1A)
2. Added 1 new plugin (Tentacle_Anime_Controller)
3. Non-animated tentacles have been removed from the asset pack and can now be disabled through the plugin.