Harry Nelson and the Sorcerer's Bone DAY7

Scenes Harry Nelson and the Sorcerer's Bone DAY7

Dude, how have I not seen these before??? First off, amazing work, and second of all, I had no idea you used my first ever created look! Finally, yes, YOU WIN on FFM zero G threesome, hands down!
CheersMate
CheersMate
Thanks! The Aphrodite look is awesome. Your first ever look?!? Wow. I added her on Day 1. It was the 1st look I chose for this Harry Nelson Series. I needed a goddess and there she was. I had to jump through a bunch of hoops when I discovered the dependencies weren't completely hub hosted but it was worth it. She didn't make another appearance until Day 7 and I just realized that I mentioned you/her in the description (credits) for Day 1 but forgot this time around (other than the closing credits slideshow). But that's fixed, now. Great look and glad you enjoyed the scene.
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Funny, sex & creative!

Minor nitpicks:
* Your UI-design could use a bit of work (not talking about the voicecmds!)
* The model-customization feature is a VERY good idea - but an obvious improvement would have been to put the chars into T-Pose & to load LFE's heightmeasure plugin to them - best to create two custom plugn-presets containing each female's measurements & to mergeload that after all other plugins have loaded

(caveat: LFE's plugin will teleport the models back to their main controller - ie. right on top of the male peen. Maybe better to move the male to a safe distants than the two females).
CheersMate
CheersMate
Thanks for the suggestions/nitpicks. Moving the male instead is a great idea. Better and probably simpler. I intended the customization step to be at the beginning of the scene but a freeze scene, switch out girl, unfreeze thing at any point would be really nice. You're right about the heightmeasure plugin not playing nice with root nodes. Maybe just a height stick or some other graphic with a target range would work more reliably.
As far as the UI. Yeah, it's crap, but hopefully it gets the job done. I generally only do the stuff I think is fun and menus are not fun. I'm lucky to even get the buttons in a row.
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That is really cool that you went the extra mile in supporting desktop mode.
CheersMate
CheersMate
Thanks. I think it turned out pretty good, but the VR version is more fun. The keyboard just can't compare to actually holding your hand up to block a shot, but still a good time. Here's to hoping it racks up the likes so Harry's story can end on a strong note.
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Bloody Fanantastic work !! every episode has been first class , thanks Cheers for sharing !!!
CheersMate
CheersMate
Thank you!
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Really enjoying this series
CheersMate
CheersMate
Very glad. And thanks for the review!
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I really like the effects and the creativity in the narrative, you have an exceptional talent in the technical execution of scenes like this. I think that one aspect that attracts interest in mini-games is a reward element, for example, after successfully blocking incoming attacks, then you get the reward of that special kiss. Wink, wink.
CheersMate
CheersMate
High praise! Thank you very much! I'm glad you liked it. The magic assets you've created are obviously a major part here. It just wouldn't be the same with cylinder shields and torches or apt lamps flying at you.
Excellent point on the reward. Game theory 101. I'll put some thought into what kind of reward she might give. Although, tough to top a blowjob.
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As always, HNATSB is great. My only suggestion for the missile-blocking scene is the player's body is moved 'flatter', so in POV you can watch the other sex wizard 'work' while deflecting missiles.
CheersMate
CheersMate
There are 2 very distracting things going on at the same time, aren't there? If you notice in the vid capture he looks down a couple times to take in the BJ and gets hit in the process. For that reason alone I think I won't make a single shot kill him. Hmm, maybe I need a hit count?!?
I'll see what I can do to allow POV to take in more of the scene's grandeur. As you said, maybe lay him flatter and have the shots come over her head. I'll play with it.
Thanks for the feedback!
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The missile game was awesome! I think I stopped most on the hardest setting, but wasn't really focusing on the dead button.
You want beta tester? Here's my take
good diff
good length
music? I've seen other scenes with a youtube player. Maybe that for variety
Didn't notice bad hits
crashes? none
desktop version? just learned to change app so can't help you there
CheersMate
CheersMate
Wow! Huge thanks for the review! Glad you liked it.
Yes, web panels. I've never played with them but that might be perfect. Great idea!
Again, thanks and I'm glad to hear it's working for somebody else. Oh, and if you want to review my other stuff I wouldn't be offended, even if you give them 4 stars (as long as it's not 3 :) )
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CheersMate gets a silent head nod from me. He knows what's up. This is more of what we've come to expect if you've been enjoying his content thus far.
CheersMate
CheersMate
Thanks! For both the silent head nod AND the review.
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