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[Experimental] Cloth Skin

Plugins [Experimental] Cloth Skin

looks great, too bad it doesn't work. It's probably because of my old vam. 18.2.2 lol if meshed introduced such functionalities, it would be worth updating
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WOw this is over the top awesome! Thanks!
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The update makes it to the next level! Just so damn realistic! I am expecting CUAs like ropes or chains to interact with the skin so nicely.
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Every once in a while a plugin comes along that makes you go "What? Fucking WHAT?" and double-check if there's a way to rate it higher than just five stars. This is one of them. Here's what my first experience with it was like:

"Okay, I just added it to the Person atom. Huh... the character looks exactly the same and my framerate hasn't gotten worse. Surely the plugin can't be active, but it says here that it is. On default settings the character doesn't look squishy... okay, let me set the Torso Uniform Sim Strength slider to 0.20 OH MY GOD THE CHARACTER HAS TURNED INTO A BATHTOWEL. THEIR ENTIRE GEOMETRY IS A FUCKING CLOTH SIMULATION. HOW IS MY FRAMERATE STILL GOOD RIGHT NOW. Okay, fine, this is definitely impressive, but surely there can't be a way to make the character squishier AND still preserve their appearance... *fiddles with the sliders a bit* Oh, turns out there is. Okay, but if I load this extremely custom appearance, SURELY something will break... *loads appearance* Nothing broke. All right, but if I load ACTUAL clothes on top of the cloth skin... *loads clothes* They look perfect. Slightly better than without the plugin, in fact. And let me guess, the plugin will also work great on a male character... *loads plugin on male character* Of course it does."

It's incredible. And if anyone wants to know the fun squishy settings that somehow barely alter the character's appearance: load the plugin and change Stiffness to 0.05, Distance Scale to 1.75, Compression Resistance to 0.05, Collision Radius to 0.025, Collision Power to 0.15, and as for the Uniform Sim Strength sliders: change Torso to 0.60, Limbs to 0.75 and all the others to 0.85. You may find these a bit TOO squishy but they're a good starting point for finetuning. Also, to be precise about my testing environment, I am using turtlebackgoofy's latest CPU patch for VaM.

Unfortunately there isn't a way to rate a plugin higher than five stars, but if I could I would. Absolutely astonishing work, Stopper.
Upvote 6
it looks amazing on the video.. but the shell don't fit or merge with the skin and it doesn't work on my VAM i don't know why
S
Stopper
You shouldn't need the geoshell anymore if that's what you're referring to. If you post some details in the discussion I can help you debug.
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Honestly with plugins like this and creators like stopper who needs Vam.2. This is next level stuff I have added this to even older scenes I have made in the past and this is literally bringing them to life, amazing job. Thank you
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Thanks for the update! Can't wait to try this out and hopefully reduce tinkering with morphs to get body squishyness
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In what glory times we are in. I hope it doesn't bug around with other plugins.
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Goat
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Impressive...
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Great Plugin!
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I like this a lot. Great plugin. The only problem is it is very performance heavy and causes a lot of slowdown. Hope to see this issue fixed somehow with an update.
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A new must-have plugin.
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After experimenting with this plugin, I give it another 5 stars for a total of 10. I will use this almost in every scene. It may be an early release, but it is amazing. Adds to the realism IMHO.
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Incredible out of the box thinking. Also very easy to use. I love that the textures are automatically plugged into the geoshell.
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This madlad is making VAM 2X before VAM 2X is even here! Well, almost. It's really cool and impressive.
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😍Yes! Another ground breaking jiggle plugin!
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awesome man. your brain operates on a different level
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HOLY SHIT!!!
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Another game changer of a Plugin! Well made.
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