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Here is the second model to join the Town of Xul*!
She is a young skinny alt petite blonde that likes to party and is all about having fun!
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Enjoy!

>FEATURES:
RealluX-Eyes.gifskin.jpg- Reallux-Eyes improved : anatomically accurate eyes that corrects the problem genesis models have > the eyeballs are giant behind the eyelids, which makes model either having eyes too big to obtain some curvature or the eyes being the right size but with the eyeballs feeling "flat". And because it a problem at the root, if you try changing this ratio the eyeballs get out of their axis and they stop working correctly (clipping out when moving). It always bothered me, couldn't quite be in suspension of disbelief so I spent a lot of time to find ways of correcting this and rig it and now it is done and it works with everything that is touching the eyes (auto behaviors and emotions) without any weirdness (no clipping, no empty spaces). It's really not easy to make and as I am aware I'm for now the only one proposing this solution! And I'm quite happy with this! I think the difference should be quite noticeable in game, especially in VR, you'll tell me, for my part I can't go back to what I had before.
- New improved skin, learned some stuff in this department and it definitely adds a lot of realism :) = modded Skin4 from Riddler to correct insides of the eyes (gaps color), adding detailed bump maps (pic on the right) and some other stuffs like custom brows and tattoos.
- Tuning the glutes and breast physics to match the body (but I'll improved on that on next updates)
- Adding lots of details, like I did for example quite some work so the nails clothes actually seems to come from under the skin and have a bit of transparency, changing the colors of the skin's nails under the clothe nails to help sell the illusion.
- My models are put in a lot of animations and poses test to correct any possible weirdness in bended positions without the need for external plugins. So enjoy putting them in any uncomfortable situations! If you manage to find something weird, I'll update it.


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>TO COME IN THE NEXT #ALIVE UPDATE (few weeks):
- few tweaks
+ #Alive - using Micro Expressions from perfectionist (wonderful tool) I'm animating 4 layers of moods and emotions personalized for the character (each one will receive the update). It aims to give random expression that erase the "cueing" feel and makes it more natural (also with the curbs work it can give a lot of personalities). It is also aimed (with different preset) as being compatible with existing animations -that already has emotions, either if built in the animation or if through another plugin- so you won't just be importing a model to an existing scene but a
character... this will be one of the first step to build the Town of Xul* project and my future scenes. >Charlotte (the first model) will be updated first (next week) with a light version of this (and an updated model taking account of what I've learned making Elodie).

* What is
Town of Xul?!
It's gonna be a full
story driven game that takes inspiration of Twin Peaks and Telltale games (episodic). Choice will matter and who you sleep with could decide of the fate of humanity. I work as a filmmaker and have written a few script in real life and I hope to bring what I love of this fine art into a dirty sexy video game, with real actors and motion capture, and aiming on creating some liberties in the gameplay and in the range of interactions. The story is almost ready but I'm a long way to be there and have a lot of stuff to test beforehand (soon I'll post some experimental scene that I'm working on). I hope to have a few members to start revealing more about the project and be able to work on it on a regular basis, I'd like also to recruit other creators to help (already building the work on theirs, would like to officially start partnerships but it's a bit too early for now). Anyway, if you are interested it's half a pint (where I live) to join (and to download my models), but joining for free will help me a lot too (motivation wise). More on all of this later (some story hints are already hidden in the .var descriptions ;) ).

¡ Thanks to !
XulTown's evil-ahem, I mean, nice mayor.
Riddler for the wonderful skin textures + Azur, PLArtists & Stashman05 as addition in my custom normals.
NoStage3 for the awesome hair.
BooMoon for theeye reflection.
CMA for those very realistic eye shadows
Kemenate for the eye's texture used in the custom decal and for the brows..
Jackaroo for the fantastic mouth.
Skynet for the shiny fingernails.
Spacedog, TenStrip, AshAuryn, Sacochips, Azur, Skynet, Userbob & Eosin for the super useful morphs.
McGruber for the soul of Life.
MeshedVr for this incredible sandbox.

To the people cited here: I couldn't do this without your work so, if you are interested I'll happily PM you the .var file ;)


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BooMoon BooMoon
CMA CMA
Jackaroo Jackaroo
kemenate kemenate
MacGruber MacGruber
NoStage3 NoStage3
Riddler Riddler
Skynet Skynet
Skynet Skynet
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