• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
CustomUnityAsset BlendShapes Controller

Plugins + Scripts CustomUnityAsset BlendShapes Controller

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Positive
Version: v1.0.1
Posted:
Wonder if this plugin support multiple shape keys?
Upvote 0
Positive
Version: v1.0.1
Posted:
It cannot even find the SkinnedMeshRenderer under the Prefab hierarchy. Is there a way to do this?
Upvote 3
Positive
Version: v1.0.1
Posted:
game changer for hentai enthusiasts
Upvote 0
Positive
Version: v1.0.1
Posted:
It's great, I like it very much, I've been looking for something, but it's too difficult for a novice, can you send a scene to learn it, thank you very much,Because the animation doesn't move at all,
I'm a newbie to vam
Acid Bubbles
Acid Bubbles
Indeed, this is only a plugin that makes Unity "morphs" available to VaM, but in itself it won't do anything. You need to have both an asset with blend shapes AND animations made with either Timeline or AnimationPattern in VaM for it to move! I'm sure we'll see some scenes using it in the future :)
Upvote 0
Positive
Version: v1.0.1
Posted:
Divinely!
Acid Bubbles
Acid Bubbles
I know I shouldn't but I'm kind of expecting animatable assets from you now ;)
Upvote 0
Positive
Version: 1.0.0
Posted:
Wow creative, complex, good looking and for the commmunity. Thanks!
Acid Bubbles
Acid Bubbles
All creativity and good-looking compliments should go to @ Orange*Gumi :D
Upvote 0
Positive
Version: 1.0.0
Posted:
This is the dopest thing I've seen for quiet a while now<3<3
Upvote 0
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