Today I want to share my small pack of earrings. Dressing up my beauties in V-A-M I discovered that there are not many options for earrings in the free segment. And now I want to contribute to slightly increasing the range of accessories!
To reduce the drop in performance, I used the "wake-up" reflection method when creating these earrings. It practically does not reduce fps (at least, I did not notice) but has one feature - if you save the scene in which these earrings are present, then upon subsequent loading they lose information about the environment and become much less beautiful. This can be easily fixed with a simple trigger that will reload the earrings in the scene after it is fully loaded.
(I understand that this is not the most elegant solution, but updating reflections in real time even with a minimum cube map size greatly reduces fps, especially in combination with character hairstyles)
I hope that despite these nuances you will like my author's earrings!
To reduce the drop in performance, I used the "wake-up" reflection method when creating these earrings. It practically does not reduce fps (at least, I did not notice) but has one feature - if you save the scene in which these earrings are present, then upon subsequent loading they lose information about the environment and become much less beautiful. This can be easily fixed with a simple trigger that will reload the earrings in the scene after it is fully loaded.
(I understand that this is not the most elegant solution, but updating reflections in real time even with a minimum cube map size greatly reduces fps, especially in combination with character hairstyles)
I hope that despite these nuances you will like my author's earrings!