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CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

Other CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

I play exclusively in VR.
I have a i7 14700k with a rtx 3080 and on scenes with single character(no motion) i can see significant inprovements. But i dont really see any difference when i have more than 1 character. I did play around with the ini file but it doesnt really help.

These are the setting i have for the ini

[threads]
computeColliders=8
skinmeshPart=8
applyMorphs=8
skinmeshPartMaxPerChar=8
applyMorphMaxPerChar=8
affinity=1,3,5,7,9,11,13,15

[threadsVR]
computeColliders=8
skinmeshPart=2
applyMorphs=4
skinmeshPartMaxPerChar=8
applyMorphMaxPerChar=8
affinity=1,3,5,7,9,11,13,15

[profiler]
enabled=0

I did check with your out of the box values as well and everything in between for threadsVR. Static scenes have real fps improvents but scenes with motions seem to be same as if they are not patched at all.
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I can confirm, without reshade, this DLL change conferred around an exta 40 FPS on my system during the benchmarking process. I have a 9700K and a 3090TI running at 4K. Reshade brings the FPS back down to my normal levels, but this seems to have severely stabilized framerate when it comes to physics and multiple characters.
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so i decided to give this a try im on a i5 4590 and a gtx 960......and i went from 45 fps to 60 fps on heavy scenes and solo scenes almost 100 fps so basically a mayor improvement!!
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Getting a decent 15-20% increase in benchmark for TotalTime (Render+Physics+Script), across the board with Ryzen 7 3800XT & 1080ti.

Like getting a free processor upgrade! - Thankyou so much for the work you put in on this and then sharing with us.
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Amazing! I run a Ryzen 7 5800X with an rtx 3080 on a pico 4. On my default scene, with E-motion and cheesy´s plugin suite running, my fps went from +/- 43 to 90, with a huge decrease in latency. Also no stutters, with is even better, as my pico tends to bug out. Thank you so much for this magic scripting.
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Hi guys
I’m Not much of tech guy.
So I just copy the files and run vam? Or do I need to add codes somewhere also!?
My cpu is i7 12650H laptop with rtx 3060
Many thanks
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THIS+Givemefps plugin+lossless scaling frame generation= ULTIMATE PERFORMANCE MODE for lower to minimum end specs! 👏
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Don't use VR very often but Desktop has gone from 168 to over 200 on Baseline Benchmark. Everything just seems much smoother and quicker. Love it. Ta very much. I have i7 10700K and GTX 1060
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amazing, i tested it, it's actually magic, i don't know how, but some of my heavy scene has 10-20 more fps
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Innovative game changer
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Seriously amazing, and I really hope meshed takes the dev up on their offer and makes this part of the official build, once the morph lading issues are gone. Since it was asked for by the dev, here are my specs and results.

5800X3D with 32GB 3600mhz ram and RTX 4090 @3440x1440 with official benchmark settings, Baseline 3, before: avg=144, after: avg=187

I also witnessed my gpu usage reach over 90% throughout multiple segments of the benchmark, while total cpu usage was lower on avg. I'm excited to see how this translates to VR performance gains.

BTW, ran on a very fresh vam install, only a couple gigs of var's vs my main install which is over 400GB

Thank you so much for this amazing mod. It makes the wait for vam2 performance gains a bit easier.
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This person deserves VAM award of the year!
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Haven't noticed ant measurable fps increase ( expected ) but everything just feels a lot smoother. Like menus,less freezing, loading stuff etc. So much better than before!

5800x3D, 6600XT
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from 45fps to 90. Whoa!
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I love you. FPS increase of about 50% in VR. Loading times much faster. No crashes. Ryzen 5 2600x and RTX 3060
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Definite noticeable performance improvement (playability, menus, no-freezing, etc).
i7, GTX 4090
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I couldn't find the parameter for 11600K, but that doesn't stop me from praising you
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Thank you ^_^
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fantastic essential
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No words can express our gratitude! Just AMAZING!
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