Concepts

Scenes Concepts

so basically, instead of finishing all wip environments (idk...before 2022)
i was messing around with this for past few weeks...productive as always 🤣


Changes:
-added concept #6 (speaker)
--includes one scene with all 3 versions (no subscenes...so DIY split them)
lights_conceptV2
-this is final experiment with this concept (got all info i needed)
-reworked all lights/removed some stuff from V1
-added basic alpha texture (circle) for spinner/sphere (~95KB didn't wanna reupload dependecies just for that)
-more spot lights focused build (4spot/2point, 6 lights total)
-experiments with emissive image panels (as alternative)
-some experiments with floor (issue: in process messed up renderque somewhere, can't see slate bellow cube anymore)


lights_conceptV1
-fixed image path due to my dependecies update change
All my concepts (01-05) combined into single package (including all previous versions)

Changes:
-added subfolder for each concept
-renamed concepts for better future organization
-concept_01_elevatorV3: changed custom images path to RVU.Dependencies.var
-concept_04_lightsV1: changed custom textures/images path to RVU.Dependencies.var
-concept_04_lightsV1: added UIButton to toggle UI elements
-concept_04_lightsV1: fixed typos on AudioSourceTriggers

Everything else is the same, so it's safe to remove standalone packages (from AddonPackages folder).
They are discontinued/removed from HUB and they won't be getting any updates.

RVU.Scene_CurtainsConcept.1.var
RVU.Scene_CurtainsConcept.2.var
RVU.Scene_ElevatorConcept.1.var
RVU.Scene_ElevatorConcept.2.var
RVU.Scene_ElevatorConcept.3.var
RVU.Scene_LightsConcept.1.var
RVU.Scene_RC_concept.1.var
RVU.Scene_RC_concept.2.var
RVU.Scene_RC_concept.3.var
RVU.Scene_URLplayerConcept.1.var <--removed from HUB prior to [SubScene] V2 release
RVU.SubScene_URLplayerConcept.1.var
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