BuiltIn Hand and Finger Morph Manager

Plugins BuiltIn Hand and Finger Morph Manager

Amazing works and very useful plugin ! Your implementation are always the best!
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ky1001
Thank you for your evaluation. It's humbling to receive praise from an author who can create advanced plug-ins like you.
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this plugin is super thanks again for creating it! but sometimes I realize that it doesn’t work anymore, the hands refuse to move (at least the fingers barely move). this often happens when the scene is loaded in plugin.
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ky1001
Thank you for your evaluation.
This plugin can only control built-in morphs (morphs with a gray background). If the Pose loaded from the scene uses a custom morph, it cannot be controlled. If it is a custom morph, it is difficult to respond immediately. If you like, please write on the discussion page.
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GJ
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ky1001
Thank you for your evaluation.
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Saved me from writing my own! I did have to make a small modification of making the GenerateDAZMorphsControlUI object a class variable and only doing initialization of it once instead of on every method call. This gets rid of the stuttering when changing presets.
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ky1001
Sorry for the late response. Thank you for your evaluation. I don't really understand "This gets rid of the stuttering when changing presets." Could you tell me a little more?
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Awesome. Thank you!
K
ky1001
Thank you for your evaluation.
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Such a time saviour, this goes straight into my default plugin preset, thx heaps!
Anyway, I have a request: could we add a screenshot function to the save preset function? Otherwise it's somehow a naming hell, you know, pictures tell more then words ;)
K
ky1001
Thank you for your evaluation.
I agree that you need an image. But I don't have the knowledge to do it right away. I think it will take time to realize.
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Great idea!
K
ky1001
Thank you for your evaluation.
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Superb. Thank you.
K
ky1001
Thank you for your evaluation.
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