• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
BuiltIn Hand and Finger Morph Manager

Plugins + Scripts BuiltIn Hand and Finger Morph Manager

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Positive
Version: 9
Posted:
Amazing works and very useful plugin ! Your implementation are always the best!
K
ky1001
Thank you for your evaluation. It's humbling to receive praise from an author who can create advanced plug-ins like you.
Upvote 0
Positive
Version: 9
Posted:
this plugin is super thanks again for creating it! but sometimes I realize that it doesn’t work anymore, the hands refuse to move (at least the fingers barely move). this often happens when the scene is loaded in plugin.
K
ky1001
Thank you for your evaluation.
This plugin can only control built-in morphs (morphs with a gray background). If the Pose loaded from the scene uses a custom morph, it cannot be controlled. If it is a custom morph, it is difficult to respond immediately. If you like, please write on the discussion page.
Upvote 0
Positive
Version: 6
Posted:
GJ
K
ky1001
Thank you for your evaluation.
Upvote 0
Version: 5
Posted:
Saved me from writing my own! I did have to make a small modification of making the GenerateDAZMorphsControlUI object a class variable and only doing initialization of it once instead of on every method call. This gets rid of the stuttering when changing presets.
K
ky1001
Sorry for the late response. Thank you for your evaluation. I don't really understand "This gets rid of the stuttering when changing presets." Could you tell me a little more?
Upvote 0
Positive
Version: 5
Posted:
Awesome. Thank you!
K
ky1001
Thank you for your evaluation.
Upvote 0
Positive
Version: 3
Posted:
Such a time saviour, this goes straight into my default plugin preset, thx heaps!
Anyway, I have a request: could we add a screenshot function to the save preset function? Otherwise it's somehow a naming hell, you know, pictures tell more then words ;)
K
ky1001
Thank you for your evaluation.
I agree that you need an image. But I don't have the knowledge to do it right away. I think it will take time to realize.
Upvote 0
Positive
Version: 2022-01-09
Posted:
Great idea!
K
ky1001
Thank you for your evaluation.
Upvote 0
Positive
Version: 2022-01-09
Posted:
Superb. Thank you.
K
ky1001
Thank you for your evaluation.
Upvote 0
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