We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
New powerful Combi-Tag options allow complex, logic based, auto tagging - using new criteria such as Package License, Creator Name, Local folder location, VAR package folder location, created and updated dates. Allows combining resource organisation approaches of Tagging and Folder locations (amongst many other use cases).
New combi-tag options can also be access in the main BA window direct from the Filters panel.
Improvements to performance when browsing Clothing items
Bug Fixes:
Fixed a UI bug that caused the Import tab to overlay other Action tabs
Fixed the Resource Name filter to use the Alias field when using "Contains (Full Path)" search mode.
Quick Filter Buttons - new powerful feature that allows multiple Filter settings to be saved and recalled through a new top panel in the browser containing configurable Quick Filter Buttons.
Additional option to include Mocap data when importing a General Preset from a Scene atom.
Bug Fixes:
Fixed a bug with Saving Presets directly from Scenes (as part of Scene Import feature), where the source atom was inside a Subscene
Support for Session and Scene Plugin Preset resources
Option in plugin setting to enable Plugins referenced from plugins with .csList file extensions. By default, any .cs plugins that are referenced from a .csList file are not separately visible in BrowserAssist. In most cases this is valid as the .cs plugins are only meant to be run in combination with all the files referenced in the .csList - however there are some exceptions.
The M key now hides the BrowserAssist window in desktop mode.
Additional button on the Clothing Items browser to open the VAM Clothing item UI (visible when a clothing item is active on the target person). This can also be done by clicking the resource name in the selection list of BrowserAssist.
Bug Fixes:
Fixed bug preventing Timeline plugins being imported from Scenes as part of a plugin preset import.
Fixed a bug related to Saving Presets from a Scene Import related to SELF var references.
Fixed a bug with Clothing Preset loads that occurred in relation to SELF var references.
Made some improvements to hopefully eliminate the inconsistent UI glitch that sometimes causes the Action UI to become overlayed with other screens.
Save Presets directly from Scenes. Similar to importing, but now users can create new PErson and Atom Presets directly from a Scene without loading the Scene.
PluginUI settings to disable the <New Atom> target option for Import
PluginUI settings to disable disk caching of Scene Import files. This will save disk space but slow down scene import browsing and importing between BA plugin reloads.
Bug Fixes:
Fixed an issue that had disabled all non-Person atom presets from being browsed in BA.
Introduces Import options on Appearance, Morph, General and Clothing Preset imports. This includes features such as Suppress Scale and Clothing on Appearance import.
This version introduces Import from Scene capabilities. This allows components of a scene to be imported into the current scene without having to load the scene. For example, you can import a person's appearance/look direct from the scene without having to open the scene or create an appearance preset.
New Features:
Import Person Presets (e.g. Appearance, Clothing etc) direct from a scene
Import Atom Presets (e.g. CUA Preset) direct from a scene.
Create new atoms as copies of atoms from a Scene without opening the scene.
Bug Fixes:
Resolved a bug that was preventing CUA atoms being created when browsing CUA resource types