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Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
New Timeline Import option (Patreons Only) to import and play Timeline animations directly from Scene files. This will replace any existing Timeline plugins on the target atom. Some errors may be reported by the Timeline plugin - due to dependencies on Atoms in the source scene which dont exist in the current scene. Feature works best on simple Timeline setups (e.g. VAMTimbo animations) rather than from more complex scenes.
New option to Suppress loading Pose Morphs when loading a Pose Preset (or Importing a pose from another scene)
New option to Suppress loading the root node when loading a Pose Preset (or Importing a pose from another scene). This is useful if you dont want the target person to move location (some pose presets can have the root node included - determined when the preset is saved).
Bug fixes:
Fixed a bug in the CreateBASymLinks batch file which caused issues if the folder VAM\Saves\Person did not exist.
Text fields through out the plugin now allow selecting sections of text by dragging the mouse cursor.
Fixed a bug where using the <New Atom> target for Clothing Items was not creating a new Person.
(PATREONS ONLY) Support for Audio resource types (mp3, wav and ogg formats). Audio files can now be browsed, tagged and filtered. Option to play or queue selected or random audio files.
(OATREONS ONLY) New Audio Player action tab. The audio queue for each AudioSource atom can now be inspected and modified - not previously possible with VAM or other audio plugins. A scrubber for the currently playing audio file allows the currently playing position of an audio file to be viewed and modified.
(PATREONS ONLY) Other AudioSource settings (e.g. Pan, Spatial bending, Volume etc) can be adjusted from BrowserAssist
New 'Keep Open' option for the Tagging side bar allows tagging to be accessed when accessing other resource action tabs.
Bug fixes:
Various fixes to the 'Force Not Real' toggle for Clothing items. This setting will persistently force the VAM 'Real Clothing" setting to be false each time the clothing items is worn. Allows the setting to override those stored by package creators of clothing items and presets. The 'Real Clothing' item toggle was introduced into VAM to support clothing items such as eye textures to be treated differently to other clothing items (e.g. Remove Real Clothing). This feature makes using that setting practical as historic clothing items can be persistently set as not 'Real Clothing' once in BA and that setting then persists across all scenes and sessions.
Fixed the 'Rescan' button on Importing from scenes which was not properly rescanning scenes.
New Tag Categories allow user created tags to be grouped into user defined Tag Categories.
Custom tag colors can be configured per Tag Category
New 'Force Not Real' toggle for Clothing items. Will persistently force the VAM 'Real Clothing" setting to be false each time the clothing items is worn. Allows the setting to override those stored by package creators of clothing items and presets. The 'Real Clothing' item toggle was introduced into VAM to support clothing items such as eye textures to be treated differently to other clothing items (e.g. Remove Real Clothing). This feature makes using that setting practical as historic clothing items can be persistently set as not 'Real Clothing' once in BA and that setting then persists across all scenes and sessions.
Additional AcidBubbles Keybinding options to bind keyboard key strokes to switch between Resource Action tabs e.g. switch from the Tags tab to the Action tab.
New option to toggle the resource names on the main resource browser to be visible, allowing more resources to be visible on one screen page.
Combi-tags now allow filtering based on Resource name and path. Options to filter on whether the resource name/path contains or starts with a specified string.
Target person atoms will now be auto selected based on the Gender tag for relevant resource types (e.g. selecting an Appearance preset tagged as Male will auto select an existing male Person Atom as the target atom). Behaviour can be switched off in the plugin UI.
Scene or Session targets will now be auto selected based on the Plugin Type tag for Plugin resource types. Behaviour can be switched off in the plugin UI for Plugin Resource Settings.
Bug Fixes:
Resolved bug that was showing the Quick Filters when selecting a specific resource type from UIAssist
Resolved a bug that was preventing new thumbnail images being captured for local clothing items.
PATREONS ONLY: New options to import CustomUnityAsset (CUA) atoms with Appearances from Scenes (activate in Preset Options - see screenshot). Allows Person looks that depend on CUAs for hair, clothing and accessories to be fully loaded from the a source scene onto any Person in any scene - without being dependent on the CUAManager plugin.
Quick Filter buttons can now be customised to different colors
New quick toggle to sort the order of Creators in the filter dropdown between alphabetical and numerical count of resources.
Bug Fixes:
Resolved bug that caused errors when saving scenes using BA.
Resolved a bug in VR which had the local folder browser misplaced in front of the main BA UI in some circumstances.
New powerful Combi-Tag options allow complex, logic based, auto tagging - using new criteria such as Package License, Creator Name, Local folder location, VAR package folder location, created and updated dates. Allows combining resource organisation approaches of Tagging and Folder locations (amongst many other use cases).
New combi-tag options can also be access in the main BA window direct from the Filters panel. (PATREONS ONLY)
Improvements to performance when browsing Clothing items
Bug Fixes:
Fixed a UI bug that caused the Import tab to overlay other Action tabs
Fixed the Resource Name filter to use the Alias field when using "Contains (Full Path)" search mode.
Quick Filter Buttons - new powerful feature that allows multiple Filter settings to be saved and recalled through a new top panel in the browser containing configurable Quick Filter Buttons.
Additional option to include Mocap data when importing a General Preset from a Scene atom.
Performance improvements
Bug Fixes:
Fixed a bug with Saving Presets directly from Scenes (as part of Scene Import feature), where the source atom was inside a Subscene