New Features:
Bug Fixes:
- (PATREONS ONLY) Import Mocaps direct from Scene files without loading the scene.
- Additional Acidbubbles Keybindings for paging through resource results
- Improvements to the default preset naming when saving presets directly from scenes
- Fixed a bug with moving resources to a folder with duplicate filenames
- Fixed a bug where Desktop Scale setting was not persisted between plugin restarts
- Resolved an issue with the text cursor not being visible in some fields
New Features:
Bug Fixes:
- Import Person Presets (e.g. Appearance, Clothing etc) direct from a scene
- Import Atom Presets (e.g. CUA Preset) direct from a scene.
- Create new atoms as copies of atoms from a Scene without opening the scene.
- Save Presets directly from Scenes. Similar to importing, but now users can create new Person and Atom Presets directly from a Scene without loading the Scene.
- Resolved a bug that was preventing CUA atoms being created when browsing CUA resource types
New Features:
Bug Fixes:
- New Backups feature to quickly backup and restore BA meta data such as Tags
- New Reset feature to reset BrowserAssist
- Added Remove All Clothing button on the Clothing Presets action tab
- Added Load Defaults button to the Clothing Items action tab
- Added features to create a default Appearance Preset name when saving based on source scene Atom name or the current preset name
- Added support for Tag names to include other non alpha numeric characters (except a comma)
- Resolved issues where side Tags panel was partially appearing when right aligned and other scenarios
- Fixed an issue that was causing duplicate local resources after a folder move operation
- Resolved an issue where shift, control and alt keys were triggering the multi select functionality undesirably. The keys will only now activate multi select when the pointer is over the resource thumbnails.
New Features (Paterons Only):
Bug Fixes:
- A new tab under clothing items allows browsing and loading of individual Clothing Item Presets - these are the configuration of single item of clothing (rather than clothing presets which are multiple clothing items formed into complete outfits)
- Options to load just the material settings (e.g. colors and textures) or just the non-material settings (e.g. physics) of a Clothing Item Preset.
- A special 'Primary' tag for Clothing Item Presets designates a single preset as primary and optionally will merge its non-material settings (e.g. Physics) with other preset loads. This allows Physics to be set for one Primary preset but then applied on other preset loads, allowing you to optimize the physics settings once rather than on multiple presets.
- Save, delete and rename local (i.e. not in VAR packages) clothing item preset files. Requires the SymLinks functionality to be enabled.
- Fixed a range of tag data storage issues that were causing failures on BA startup. Hopefully the occurrences of meta data stores being corrupted will be much reduced.
- Fixed an issue with BASettings.cfg not loading on startup due to a default Tag filter setting.
New Features:
Bug Fixes:
- In the PluginUI, Creators can be marked as 'Preferred' for a given resource type (e.g. Scene or Appearance Preset). Once marked as preferred then they will appear at the top of the Creators filter drop down list in the main Browser window.
- The sort order for the Creators drop down in the browser filter, can now be configured on a per resource type (or kept as the default order). Sort order is either alphabetically or by resource count.
- Combi tags were not persisting between plugin reloads.
- Combi tags were not always refreshing correctly when dependent tags were changed
New Features:
- PATREONS ONLY - Custom Unity Asset (CUA) browser - browse, tag and activate CUA and Scene asset bundles.
- Remove All Clothing button added to the clothing browser actions.
This version provides an alternative browser to the Clothing items browser in VAM. It allows browsing of hundreds of clothing items on a single page (compared to the 10 items per page in VAM). Tagging can be applied to multiple clothing items simultaneously. Supports the Favourite flag (not available in VAM browser).
Note that Clothing Tags are synced between VAM and BrowserAssist, but there are some limitations. Tag changes in VAM can be synced be using the Refresh button in BrowserAssist (or on a BrowserAssist restart). Tag changes in BrowserAssist are only synced to VAM when VAM is restarted. If tag changes are made in VAM before a sync is performed they may overwrite Tag changes that have been made in BrowserAssist for a given clothing item. To avoid conflicts, its advised that you either use BrowserAssist or VAM for clothing tag changes in a given VAM session.
New Features:
Bug fix/Tweaks:
- Clothing Item browser - browse, tag and activate male and female clothing items. Complete alternative to the limited VAM Clothing browser.
- Additional Tagging window. Optional side bar can now be opened allowing a larger list of Tags to be selected from, when applying Tags to resources. Can be opened using the '<' button in the top right corner of the Tags action tab.
- When using the random load features, the randomly loaded resource will become the primary selected resource.
- Merge load setting is persisted by resource type rather than globally.
This version provides a number of features related to the 'Real Clothing' toggle that was introduced in VAM 1.21 recently. In this lastest version of VAM, every clothing item now has a toggle (on the standard VAM clothing Adjustments page) to indicate if the clothing item is "Real". By default every clothing item is set to be "Real". The intention of the toggle is to differentiate clothing items that are not real such as Hunting-Succubus' Eye Shading clothing items. These items (although implemented as VAM clothing items) are features of the persons anatomy rather than a worn clothing item. The only use of this differentiation that Meshed has implemented appears to be the option in the Clothing browser to "Remove All Real Clothing". This version of UIAssist extends that principle to a number of additional functions.
Note that the VAM 'Real Clothing' toggle is only persisted when a piece of clothing is first created or it is subsequently modified and then saved in a scene or a preset.
New Features:
Bug fix/Tweaks:
- Save Presets and Scenes directly from BrowserAssist UI. Options to do instant saving with unique filename. For preset saving, there are options to not capture a new screenshot for the thumbnail. Tags
- Introduced an 'Only Suppress Real Clothing' toggle as part of the Appearance Preset Load operation. This will mean that any non real clothing items are loaded as part of an appearance preset load - even when other real clothing items are suppressed.
- Introduced an 'Only replace Real Clothing' toggle as part of the Clothing Preset Load operation. This means that non real clothing items on the current target person are kept when a new Clothing Preset is loaded.
- Built in tags (e.g. gender tags) can now be set as 'Preferred' allowing them to be listed at the top of filter drop downs.
- Fixed a few issues in VR where the Hide/Favorite/New toggles for a resource incorrectly appeared.
New Features:
Bug fix:
- Introduced support for SubScenes as a new resource type (Patreons only).
- Added the ability to set Tags as 'Preferred Tags' in the PluginUI settings. Preferred tags will be listed at the top of the Tags filter drop downs.
- Usability improvements to the Tags tab for resources. Includes the ability to expand the tag window area to show more tags without scrolling.
- Fixed issue with Desktop Scaling not persisting between BrowserAssist restarts
- Fixed issue that was causing BrowserAssist to not load if a legacy meta data folder was detected
- Fixed issue that was causing users Tag data to be periodically lost for local resources
I'd strongly advise BrowserAssist users to backup their Tags meta data from time to time. See here for details on how to do that.