- Early-Access End Date
- Jan 1, 2025
BW_1, BW_2 and BW_3 have simulation turned off, so you can toggle "Enable sim" in right moment of your animation via trigger. Or just go to phisics and turn it on.
BW_L, BW_R, BW_chin and BW_nose not intended for animation and is more suitable for static shots. But you can try
In archive you can find demo scene with examples.
For scene you need AcidBubbles Timeline plugin
BW_L, BW_R, BW_chin and BW_nose not intended for animation and is more suitable for static shots. But you can try
In archive you can find demo scene with examples.
For scene you need AcidBubbles Timeline plugin