• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
AutoThruster | AutoGensThruster

Plugins AutoThruster | AutoGensThruster

Performance (including the Sync feature) should be noticeably improved. This required some reworking of the overall architecture. Please report any bugs to the Discussion.
  • Added Sync to Master feature: Select a "master" instance of AutoThruster or AutoGensThruster to sync the current thruster's cycle timing to it. The current thruster's cycle will start and end at the same time as the master (even when cycle duration is randomized) but will use its own settings for everything else, including easing, distance, time offsets, etc. (This feature may be modified in the future due to feedback.)
  • Removed Parent Atom feature as it was buggy and difficult to use. May be added in the future if there is demand.
  • Cycle Duration's internal minimum value constrained to 0.1 second to prevent game errors/explosions if it is accidentally set below that value.
  • AutoGensThruster, AutoThruster: Added "Distance Random %" that enables randomizing thrust distance each cycle.
  • AutoThruster: Added "Distance Start" parameter setting, which works similarly to Distance In and Distance Out in AutoGensThruster. This enables adjusting the thrust distance from either the start or the end of the thrust, instead of only from the start.
Demo of Distance Start and Distance End:
  • AutoThruster: Added Time Offset setting. Fixed bug with thrust enable/disable.
  • AutoThruster, AutoGensThruster: Added the ability to modify the thrust direction from the UI. These features may need further testing, so please share any problems you encounter.
  • AutoThruster: Fixed parent control rotation bug.
  • AutoThruster: New experimental feature: Specify a scene control as a parent to the thrust origin
  • AutoThruster: Added option to randomize thrust distance.
  • Removed AutoGensAligner. Please use AutoGensThruster with thrust disabled instead.
  • AutoThruster rotation now uses quaternion instead of Euler interpolation. This should result in more predictable behavior when rotations are enabled.
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