This time I tried to make frameless glasses.
There are 3 types of color variations.
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This data is an asset bundle, so add a CustomUnityAsset to your scene just like adding people or things, and select my glasses there.
I will also post a method to prevent the glasses from slipping.
There are 3 types of color variations.
This data is an asset bundle, so add a CustomUnityAsset to your scene just like adding people or things, and select my glasses there.
I will also post a method to prevent the glasses from slipping.