All The Way Through - Collider Editor Preset

Other All The Way Through - Collider Editor Preset

All The Way Through Collider Preset Mk. II
Back again with second version of my collider preset. Thank you for all the positive feedback, I'm glad some of you found it useful! So what's new with mark II? Basically did an extensive rework of the lips, mouth, tongue and neck region. I notice some annoying jittering as well as the tongue getting stuck during certain morphs. That should happen less often now. The tongue collision has been dialed in and seems way more accurate. No more clipping through lips. I also reworked the lips physics mesh and now it fits the shape of the penetrating object way better. I've also pretty much eliminated that annoying clipping issue where the cheek meets her lips. I hope you get similar results with your models!

Check out the scene I am currently working on, Build a Better Blowjob it is still in alpha but it is coming along nicely and I am hoping to deliver unprecedented control in a 'design it yourself' deepthroat simulator! Free Version coming eventually!

More about the preset:

This preset is an extensive rework of the original colliders. It is designed for easy deep penetration with less spazzing. I have also reworked the arms, legs, hands and feet, as well as the chest to facilitate penetration between the breast without pushing them out to the side. The anus mesh physics were designed using Legit4978 - Female Butthole Morphs without it, penetration is a lot less visually appealing. Just crank Butthole Varient 2 up to 1.00 and then customize your morphs from there.

This preset was not designed for realism.
Everybody's characters are different though so you may need to still do some tweaking but this should be a good starting place if you've seen the hundreds of colliders and felt intimidated.

Useful Tips for Better Collisions:
  • If you like some parts of this preset and not others just look for the "This Item Has Been Modified" check box and uncheck it to return that collider back to default.
  • The Soft Body Physics under the Glute Physics Tab has a lot to do with how easy it is to penetrate as well as how it looks. Tweak those values, especially Fat Collider Radius and Fat Distance Limit.
  • To reduce spazzing; increase the hold position/rotation spring and dampener of the body parts affected.
  • Another way to reduce the chance of hips spazzing out is to turn on the left and right thighs by parent linking them to the hips. This way they don't rotate into awkward positions that interfere with penetration.
  • In case you didn't know, adjusting colliders can make clothing fit way better as well.
Using This Preset:

This preset requires the latest version of AcidBubbles - Collider Editor. Load your scene in the Vam, add the Collider Editor plugin to a Person Atom. Click Open Custom UI. And Finally click load preset and select the BV_ATWTPresetMk2.colliders from the addon packages list on the left.

I'm sure I will tweak this further overtime so if you guys like this I'll update it from time to time.
Author
mastermike8800
Downloads
10,782
Views
26,888
Packages
1
Total Size
0.01 MB
Version
Mk.2
First release
Last update
Rating
4.78 star(s) 9 ratings

More resources from mastermike8800

Latest updates

  1. All The Way Through - Collider Editor Preset Mk. 2

    -Extensive work around the lips, mouth, tongue and throat area. -Changed from a preset file to a...
  2. All The Way Through - Collider Editor Preset Mk. 1.1

    Fixed an issue with the .zip file.

Latest reviews

It seems good but I can't get it to work. Using the latest version of Collider Editor but the VAR doesn't show up in the load presets folder thing. I put the .var file in there but doesn't show up. I could just be a noob tbh
Upvote 1
I don't know now why i just found this but amazing!
My only issue is that it messes with the breast physics a little
Upvote 1
Im having one issue, which could be conflict or unrelated to your preset. But after using it a while, the character will "spasm" once, then again shortly after, then explode. Anyone else experience this or know what might be the cause?
mastermike8800
mastermike8800
Physics explosions are an increasingly rare, yet still preset issue in VAM. There are certain morphs (usually indicated by a gear icon) that will move colliders and at their extremes can cause issues. The only times I have had issues is when changing the scale of the character too much bringing the colliders into contact with each other and then you can have spasms that eventually lead to a full physics explosion. I hope that help.
Upvote 0
works wonderfully. thank you
Upvote 0
Amazing
Upvote 0
this is so damn good. thank you very much for sharing. this must have been so much work, holy shit xD
mastermike8800
mastermike8800
I'm glad you like it! It does take time but it is something I continuously tweak while I am building scenes. Next time I am working on a scene with penetration in the lower region I am sure I'll be completely reworking the lower physics mesh. Although I have already made tweaks to the physics mesh around the breast, vagina and anus.
Upvote 0
Absolutely fantastic just what I need for my scenes thank you so much
Upvote 0
Excellent job, saved me a lot of work and my scenes came out looking phenomenal.
mastermike8800
mastermike8800
Glad to hear it! I liked my results but I was uncertain about how the colliders would work across models. Glad to see people are getting similar results.
Upvote 0
Awesome work, I’ve been looking for something like this
Upvote 0
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