• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
-- Contents:
- Alcina Dimitrescu from Resident Evil 8 Village, look skin textures + morphs + CUA Hair.
- CUA Hair with physics & custom shader that supports MSAA, Reshade, Scene camera exposure and color customizability via CUAClothingAlt plugin.
- Two look Presets:
*Variant #1
normal eyes, Clothing is the original default clothing from the game. (Dress has physics with custom sim textures)
*Variant #2 with glowing yellow eyes, Clothing is a mix of: Lucite Mule Heels + seamless suit + corset dress.

-- Snaps:
stacked_images_4000x2000.png
stacked_images_4000x2000 (4).png
stacked_images_4000x2000 (5).png
stacked_images_4000x2000 (6).png

stacked_images_3840x1920 (6).png
stacked_images_3840x1920 (8).png
stacked_images_3840x1920 (7).png


-- CUA Hair Demo:


-- Scenes in package: (one for each look preset)
Screenshot 2025-11-14 023337.png


-- LUT used in screenshots: (post magic)

Screenshot 2025-11-14 022342.png


-- Note:
- The body scale is kept at default 1.000 for compatibility with scene animations, but the proportions are kept similar to the game.
scale her up to 1.150 for maximum body shape fidelity:
Screenshot 2025-11-14 022323.png
React to this content...
Click the links below to support the other creators whose content was used to make this resource!

Share this resource

Credits

Creator Support Link
regguise regguise
regguise regguise
Skynet Skynet
Skynet Skynet
Skynet Skynet
Skynet Skynet
Skynet Skynet
Skynet Skynet
Skynet Skynet
Skynet Skynet
Skynet Skynet
S Stopper
vamjfd vamjfd
Back
Top Bottom