• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
-- Description:
- Post Processing plugin with effects that are fully compatible with VR mode, featuring:
* SSAO: Screen Space Ambient Occlusion.
* SSGI: Raymarched Global Illumination. (Bounce Lighting)
* DOF: Depth Of Field with HQ bokeh with multiple shapes.
* LUT: Color Grading that supports Unity's strip LUT formats.
- Tooltips system, providing explanation for each UI parameter in the plugin.
- Compatible with VaM screenshot cameras + MacGruber's SuperShot camera.
- Can be loaded as session, scene or person plugin.
- All effects have parameters to balance quality vs performance.

-- How to use?
- Simply load the PostFxPro.cslist file as session plugin, you can also load it as a scene plugin or a person plugin.

-- Tips:
- For increased performance, you can decrease the resolution scale of effects & also switch to Performance DepthNormals in advanced tab.

-- SSAO Preview:


-- SSGI Preview:


-- DOF Preview:


-- LUT Preview:


-- Debug View Modes Preview:


-- Comparison snaps, left is Vanilla Vam and right is with PostFx Pro enabled:
collage_1778434731365.png
collage_1778434576433.png
collage_1778434567643.png


-- Plugin Reference Credits:
- @MacGruber for Utils.
- @ICannotDie for LUT packs.

-- Clips Reference Credits:
- @ddaamm for hair long 10.
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Positive
Version: 1
Put it simple, we love skynet and his works so much.
Skynet
Skynet
Appreciate it, enjoy! :D
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Version: 1
Unbelievable work! You keep pushing the VAM boundaries with each new release. Thanks for all the plugins and work.
Skynet
Skynet
Appreciate it and you're welcome!
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