A scifi / cyberpunkish hideout, most certainly somewhere in UltraCity
How to use
- Download the file. Download HZMDemos. Open the demos from HZMDemos in the folder named HZMTheHideout.
OR - Create a new scene.
- Add a Custom Unity Asset and load the assetbundle from the package, select hzm_thehideout_enviro.prefab
- Add the script hzm_thehideout.cs on the Custom Unity Asset. It will allow you to customize several aspects of the environment. (Lights, details, particles, sounds etc...).
- Add another Custom Unity Asset and load the assetbundle from the package, select hzm_thehideout_enviro_gi_a.prefab or hzm_thehideout_enviro_gi_b.prefab ( A is a pink dominant lighting for the included skybox, B is a brighter lighting for a different skybox if you want )
- Design your room with all the assets included in the package as you wish
Demos and overall content
Both demo scenes contained in HZMDemos are two really different room setup.
You will have in both scenes :
- Two characters ready to use, configured with VAMMoan and a basic pose. You can just replace the appearance and add your animations.
- Complete sound design using VAMAtmosphereincluding :
- Soundscape
- Reverb setup
- Physical props (like wine glasses, wine bottles, chips...) that can be interacted with and thrown. (Could be used close to the characters during an animation so that they knock them down)
- Assets setup using variations : you got two beds, several crates, chairs, a desk and a table, and some "details props" like food, books or paper sheets.
This release is fully modular. Which means the room is empty and you need to design it yourself.
Don't forget to use the script, it will allow you to customize the environment in depth. With it, you could disable the skybox, external details and make it feel like a spaceship for instance.
Credits
3D models are from Sketchfab and CGTrader under CC BY 4.0.