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Solved Parent hold link and the glitch problem

Athipatai

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Apr 18, 2025
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Hello, I'm new to this game and I'm trying to get the earring to stick to the earlobe of the character. It went fine when I moved the character a little bit, but then I had a big problem: it didn't actually stick to the earlobe because I had it attached to the head controller.
I know, I know, it's kind of ridiculous, right? So I need to
1. Know how to attach the earring to the ear without glitching when the character is animated.
2. It may seem pointless, but I think if we could create a new controller that could be forced to sit on the earlobe, we might be able to fix this problem. The point is I don't know how.

Thanks in advance for any help.
Move head to the left
Normally, through customization
Rotate Up
 
Solution
Sorry for the lack of information. Yes, it is CUA and I already used parentholdlink, but I connected it to the head controller.
I'll try using a superglued plugin and try to link it to the bone.
Don't link it to the "head control" node, link it to "head", add parentholdlink and set it's position and rotation to "hold".
If the earring is a CUA, try the CUA Superglue plugin, or the ParentHoldLink plugin. Also, in some cases, it's better to use a link to the bone, not the controller. There is a headControl item, and a head item. You won't see head in the select menu, but it is in the menu for linking other items.
 
Upvote 0
Sorry for the lack of information. Yes, it is CUA and I already used parentholdlink, but I connected it to the head controller.
I'll try using a superglued plugin and try to link it to the bone.
 
Upvote 0
Sorry for the lack of information. Yes, it is CUA and I already used parentholdlink, but I connected it to the head controller.
I'll try using a superglued plugin and try to link it to the bone.
Don't link it to the "head control" node, link it to "head", add parentholdlink and set it's position and rotation to "hold".
 
Upvote 0
Solution
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