Question Increase the view distance?

virtamater

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Hi... How to increase the length of the view distance?
I'm running into some trouble with the sizes of my scenes and have been getting some weird black splotches after i increase the skybox to big.. Items aren't showing up in my scenes.
 
500m diameter skybox (or sphere) should work fine for normal VaM scenes where you don't move further than 10m or so around.
Technically you could increase the view distance via plugin, but you shouldn't. It will lead to Z-fighting issues in close range.
If 500m is not enough (it really should), I would instead recommend to attach the skybox to the player camera instead, so it moves with the player. You will need a plugin for that.
 
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My scenes are too big for VaM it seems. The sky Boxes I made in Unity are already at 900m. I tried making my sky boxes ovals with a few at 1200 or 1600 by 800m. that didn't seem to fix anything either.
After posting this, I found a plug in by acid bubbles. I'm not sure how to use it yet though.

I'm going to have to rethink how I make my backgrounds :)
 
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Using AcidBubble's utilities, I added the camera near clip plane to my session plug ins, Set to Max, I still encounter this.. Fist image is in VaM, seconds what it was supposed to be while in Unity.
This seems to be something sketchy with the sky box and not the clipping plane. like a render orders off or something.

I put the center of the sky box far off in the distance so its able to cover more of the scene in front of me and not too much behind me. as I get closer to the large wall here, the skeleton starts to pop into View. I have to be on the top of that wall for the whole thing to appear.

this is the Glorious Pink skybox.. its size is increased to 7.4
 

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Ah....you have actual geometry, not just a skybox with sky/clouds. So, different problem.

Disapearing mesh could be a LODing issue. Check the LOD settings in Unity Editor for that object.
 
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