This will probably go off the main topic then. I want to make morphs from the genitals from VAM. Im fairly new to the VAM CC arena. Not sure which guide is best for this and would like to know how to export the genitals (which i found is separate from the rest of the model) to blender and sculpt it there. I'm fairly experienced with unity so I can probably pick that up myself.
There is no guide for this at all but I guarantee the same rules apply in that the vert count and order must be retained
You will require the linked New Gens for Victoria 6 installed in Daz to do any modelling of the gens.
I got no idea if this works exactly like this since I have not done this but logically it should be 99% like my vam to blender guide
1. Open vam, load your model
2. Add the morph merge and split plugin and use this to create a merged morph
3. Using Chokaphis Vam to Daz application send the genital morph created by the morph merger plugin to daz
4. Load Daz3d, add Genesis2 Female
5. Load the genitals to the model
6. Dial in the converted genital morph to the new gens model
7. select and export the morphed new gens model as obj
8. Open blender, import as wavefront legacy obj and import this to blender making sure the keep vert order option is selected
9. Go to town without adding or subratcing any verts
10. Export as OBJ, keep vert order and selection only
11. In daz use morphs loader pro to import the edited obj
12. Dial in the new morph to check it working right
13. change any preferences you want such as the name and morph ranges
13. Save as morph asset like usual
14. move the new dsf to the morph folder (custom/atom/person/morphs/female_genitalia)
Hopefully that should be all thats needed.