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VaM 1.x Sudden drops in frame rate to 12 fps

Threads regarding the original VaM 1.x

Bonobo2

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Jul 21, 2021
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I don't understand what could have happened with my Vam installations.
Yesterday, I cloned my C hard drive and replaced it with a larger one.
The PC's performance improved because the previous one was almost full, but when I opened Vam, there was a huge drop in frame rate, making it unplayable. I have two separate installations on two different SSD drives other than C, both of which cause problems, and on the desktop, the scenes run at 12 fps.
I also created a new installation of Vam and tried the benchmark, and nothing changed.
Here is my benchmark, but the OS is wrong. I have Windows 11.

I can't figure out what the problem is.


EDIT: After further investigation, I realized that the problem is not only with VAM, but also with other games that require specific minimum requirements. The GPU is working hard, but the CPU is underutilized.
Benchmark-20251122-224420.png
 
Last edited:
You frametime on the physics is absolutely bonkers. This is not normal.
You have something hogging all your CPU time.

Also, what's that weird resolution of 1920x1000?
 
Benchmark-20251123-145144.png

I checked the CPU usage on the programs and it's not a problem of interference between programs using resources; the CPU is barely being used. I think it's a driver problem. I reinstalled Microsoft Visual and the situation seems to have improved slightly.
I don't understand why there is that resolution either.
 
My investigations lead me to believe that I have a bottleneck problem. During Vam, the GPU reaches 90% and the CPU does not reach 20%. I have reinstalled all possible drivers, but the result remains the same
 
My investigations lead me to believe that I have a bottleneck problem. During Vam, the GPU reaches 90% and the CPU does not reach 20%. I have reinstalled all possible drivers, but the result remains the same

I had a GPU way lower than that at some point (1660Ti) and I never had that low of frametimes.
Also, you started the thread saying you did not had the problem before, or at least you heavily implied it.

Which brings me to the final point, I have the same CPU and do not have that behavior, as what you're saying would suggest a CPU bottleneck.
If that current benchmark is on desktop, you should have at least 60fps.
 
Try using Windows Task Manager to see if something else is stealing cycles. You can Alt-Tab to that while Vam is running. Try using GPU-Z to check the GPU usage. If that 1920x1000 is not the native resolution of the monitor, perhaps something is doing some conversion in the background stealing cycles. Maybe because you're running windowed?

Here's my latest standard benchmark for comparison. This is pretty healthy for 4K resolution.

Benchmark-20250930-044116.png
 
After further investigation, I realized that the problem is not only with VAM, but also with other games that require specific minimum requirements. The GPU is working hard, but the CPU is underutilized.
 
After further investigation, I realized that the problem is not only with VAM, but also with other games that require specific minimum requirements. The GPU is working hard, but the CPU is underutilized.
Check your BIOS settings. Is hyperthreading, or whatever AMD calls it properly enabled? If you unintentionally have limited it to 1 CPU core/thread per program, that would explain a lot.
 
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