Scene Animation

Information about the Scene Animation tab in the Main UI
Scene Animation Control ”Link to AudioSourceControl (audio drives time) “ Off by default. Turning this on will link the targeted audio source to your scene animation player. So that when triggering the audio it will start to play the scene animation and vice versa. ”Audio Source Control Atom '' This drop down will list every atom in your scene that has Audio player support. This will include Person Atoms, AptSpeaker, AudioSource and RythmAudioSource. ”Audio Source Control” This drop down will show the sub objects available in each selected control Atom. ”Audio Source Time Offset” ”Select Controllers Enabled For Record” This option is designed to set Person Atom Controllers as “Armed For Record”. When Clicked on you will...
Scene Animation Edit These settings are used to set the length of a new animation or to edit the length of an existing animation. The following three buttons are used to edit down the length of a captured animation. ”Animation Start Timestep” This setting allows you to set where you want the clip to begin. Use the time shortcut buttons to get an exact in point. ”Animation Stop Timestep” This setting is used to define your animation end point. By default this would show a time of zero until animation is captured or a desired length is defined, sixty is shown here for illustration purposes. ”Trim Animation To Above Start And Stop Timesteps” After defining an “Animation Start Timestep” and “Animation Stop Timestep” clicking...
Scene Animation Triggers ”Add Animation Trigger” ”Remove All Triggers” For an introduction to Triggers please see MacGruber's video: VaM Basics: Triggers If you find it helpful please show him some support on his Patreon.
Back
Top Bottom